Files
wwdpublic/Content.Shared/_White/Blocking/MeleeBlockComponent.cs
Spatison e5b1e86633 [Port] Melee Block / Блок В Ближнем Бою (#10)
* add: melee block

* add: RU loc

* test

* fix

* test

* test
2024-09-01 01:58:03 +07:00

25 lines
679 B
C#

using Content.Shared.Damage;
using Robust.Shared.Audio;
namespace Content.Shared._White.Blocking;
[RegisterComponent]
public sealed partial class MeleeBlockComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public TimeSpan Delay = TimeSpan.FromSeconds(3.1);
[DataField]
public SoundSpecifier BlockSound = new SoundPathSpecifier("/Audio/Weapons/block_metal1.ogg")
{
Params = AudioParams.Default.WithVariation(0.25f)
};
}
public sealed class MeleeBlockAttemptEvent(EntityUid attacker, DamageSpecifier damage) : HandledEntityEventArgs
{
public EntityUid Attacker = attacker;
public DamageSpecifier Damage = damage;
}