Files
wwdpublic/Content.Server/StationEvents/Events/FalseAlarmRule.cs

33 lines
1.3 KiB
C#

using System.Linq;
using Content.Server.Announcements.Systems;
using Content.Server.StationEvents.Components;
using Content.Shared.GameTicking.Components;
using JetBrains.Annotations;
using Robust.Shared.Player;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events;
[UsedImplicitly]
public sealed class FalseAlarmRule : StationEventSystem<FalseAlarmRuleComponent>
{
[Dependency] private readonly EventManagerSystem _event = default!;
[Dependency] private readonly AnnouncerSystem _announcer = default!;
protected override void Started(EntityUid uid, FalseAlarmRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
{
base.Started(uid, component, gameRule, args);
var allEv = _event.AllEvents().Where(p => p.Value.StartAnnouncement).ToList();
var picked = RobustRandom.Pick(allEv);
_announcer.SendAnnouncement(
_announcer.GetAnnouncementId(picked.Key.ID),
_announcer.GetEventLocaleString(_announcer.GetAnnouncementId(picked.Key.ID)),
colorOverride: picked.Value.StartAnnouncementColor,
//TODO This isn't a good solution, but I can't think of something better
localeArgs: [("data", Loc.GetString($"random-sentience-event-data-{RobustRandom.Next(1, 6)}")), ]
);
}
}