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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description the adding AI is now up to y'all because i'm not touching loadout code for name datasets, but it shouldn't be too bad from here --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com> Co-authored-by: Saphire <lattice@saphi.re> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com> Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net> Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Julian Giebel <juliangiebel@live.de> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: TGRCDev <tgrc@tgrc.dev> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: ArchRBX <5040911+ArchRBX@users.noreply.github.com> Co-authored-by: archrbx <punk.gear5260@fastmail.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Co-authored-by: Velcroboy <velcroboy333@hotmail.com> Co-authored-by: neuPanda <chriseparton@gmail.com> Co-authored-by: neuPanda <spainman0@yahoo.com> Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com> Co-authored-by: Whatstone <whatston3@gmail.com> Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com> (cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
151 lines
5.3 KiB
C#
151 lines
5.3 KiB
C#
using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Components;
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using JetBrains.Annotations;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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namespace Content.Server.Atmos.Piping.EntitySystems
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{
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[UsedImplicitly]
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public sealed class AtmosDeviceSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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private float _timer;
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// Set of atmos devices that are off-grid but have JoinSystem set.
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private readonly HashSet<Entity<AtmosDeviceComponent>> _joinedDevices = new();
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private static AtmosDeviceDisabledEvent _disabledEv = new();
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private static AtmosDeviceEnabledEvent _enabledEv = new();
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AtmosDeviceComponent, ComponentInit>(OnDeviceInitialize);
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SubscribeLocalEvent<AtmosDeviceComponent, ComponentShutdown>(OnDeviceShutdown);
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// Re-anchoring should be handled by the parent change.
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SubscribeLocalEvent<AtmosDeviceComponent, EntParentChangedMessage>(OnDeviceParentChanged);
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SubscribeLocalEvent<AtmosDeviceComponent, AnchorStateChangedEvent>(OnDeviceAnchorChanged);
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}
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public void JoinAtmosphere(Entity<AtmosDeviceComponent> ent)
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{
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if (ent.Comp.JoinedGrid != null)
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{
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DebugTools.Assert(HasComp<GridAtmosphereComponent>(ent.Comp.JoinedGrid));
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DebugTools.Assert(Transform(ent).GridUid == ent.Comp.JoinedGrid);
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DebugTools.Assert(ent.Comp.RequireAnchored == Transform(ent).Anchored);
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return;
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}
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var component = ent.Comp;
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var transform = Transform(ent);
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if (component.RequireAnchored && !transform.Anchored)
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return;
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// Attempt to add device to a grid atmosphere.
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bool onGrid = (transform.GridUid != null) && _atmosphereSystem.AddAtmosDevice(transform.GridUid!.Value, ent);
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if (!onGrid && component.JoinSystem)
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{
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_joinedDevices.Add(ent);
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component.JoinedSystem = true;
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}
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component.LastProcess = _gameTiming.CurTime;
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RaiseLocalEvent(ent, ref _enabledEv);
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}
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public void LeaveAtmosphere(Entity<AtmosDeviceComponent> ent)
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{
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var component = ent.Comp;
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// Try to remove the component from an atmosphere, and if not
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if (component.JoinedGrid != null && !_atmosphereSystem.RemoveAtmosDevice(component.JoinedGrid.Value, ent))
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{
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// The grid might have been removed but not us... This usually shouldn't happen.
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component.JoinedGrid = null;
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return;
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}
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if (component.JoinedSystem)
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{
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_joinedDevices.Remove(ent);
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component.JoinedSystem = false;
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}
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component.LastProcess = TimeSpan.Zero;
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RaiseLocalEvent(ent, ref _disabledEv);
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}
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public void RejoinAtmosphere(Entity<AtmosDeviceComponent> component)
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{
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LeaveAtmosphere(component);
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JoinAtmosphere(component);
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}
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private void OnDeviceInitialize(Entity<AtmosDeviceComponent> ent, ref ComponentInit args)
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{
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JoinAtmosphere(ent);
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}
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private void OnDeviceShutdown(Entity<AtmosDeviceComponent> ent, ref ComponentShutdown args)
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{
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LeaveAtmosphere(ent);
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}
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private void OnDeviceAnchorChanged(Entity<AtmosDeviceComponent> ent, ref AnchorStateChangedEvent args)
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{
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// Do nothing if the component doesn't require being anchored to function.
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if (!ent.Comp.RequireAnchored)
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return;
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if (args.Anchored)
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JoinAtmosphere(ent);
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else
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LeaveAtmosphere(ent);
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}
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private void OnDeviceParentChanged(Entity<AtmosDeviceComponent> ent, ref EntParentChangedMessage args)
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{
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RejoinAtmosphere(ent);
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}
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/// <summary>
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/// Update atmos devices that are off-grid but have JoinSystem set. For devices updates when
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/// a device is on a grid, see AtmosphereSystem:UpdateProcessing().
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/// </summary>
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public override void Update(float frameTime)
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{
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_timer += frameTime;
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if (_timer < _atmosphereSystem.AtmosTime)
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return;
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_timer -= _atmosphereSystem.AtmosTime;
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var time = _gameTiming.CurTime;
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var ev = new AtmosDeviceUpdateEvent(_atmosphereSystem.AtmosTime, null, null);
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foreach (var device in _joinedDevices)
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{
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var deviceGrid = Transform(device).GridUid;
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if (HasComp<GridAtmosphereComponent>(deviceGrid))
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{
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RejoinAtmosphere(device);
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}
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RaiseLocalEvent(device, ref ev);
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device.Comp.LastProcess = time;
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}
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}
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public bool IsJoinedOffGrid(Entity<AtmosDeviceComponent> device)
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{
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return _joinedDevices.Contains(device);
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}
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}
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}
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