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16 lines
387 B
C#
16 lines
387 B
C#
using Content.Shared.Hands.Components;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Client.Hands
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedHandsComponent))]
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[Friend(typeof(HandsSystem))]
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public class HandsComponent : SharedHandsComponent
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{
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public HandsGui? Gui { get; set; }
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}
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}
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