Files
wwdpublic/Content.Server/Temperature/Components/TemperatureComponent.cs
sleepyyapril 4370ff6611 Chitinid (From Delta-V) (#1644)
port https://github.com/DeltaV-Station/Delta-v/pull/2707 (with
permission)

🆑 ElusiveCoin
- add: Added a new species, the Chitinid.

---------

Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Co-authored-by: ElusiveCoin <elusivecoin@gmail.com>
Co-authored-by: rosieposie <52761126+rosieposieeee@users.noreply.github.com>
Co-authored-by: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
(cherry picked from commit ce310bb7158acf0c9c2eef00a19d9ac58f8fa08d)
2025-01-29 20:10:28 +03:00

80 lines
2.5 KiB
C#

using Content.Shared.Alert;
using Content.Shared.Atmos;
using Content.Shared.Damage;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
namespace Content.Server.Temperature.Components;
/// <summary>
/// Handles changing temperature,
/// informing others of the current temperature,
/// and taking fire damage from high temperature.
/// </summary>
[RegisterComponent]
public sealed partial class TemperatureComponent : Component
{
/// <summary>
/// Surface temperature which is modified by the environment.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float CurrentTemperature = Atmospherics.T20C;
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float HeatDamageThreshold = 360f;
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float ColdDamageThreshold = 260f;
/// <summary>
/// Overrides HeatDamageThreshold if the entity's within a parent with the TemperatureDamageThresholdsComponent component.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float? ParentHeatDamageThreshold;
/// <summary>
/// Overrides ColdDamageThreshold if the entity's within a parent with the TemperatureDamageThresholdsComponent component.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float? ParentColdDamageThreshold;
/// <summary>
/// Heat capacity per kg of mass.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float SpecificHeat = 50f;
/// <summary>
/// How well does the air surrounding you merge into your body temperature?
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float AtmosTemperatureTransferEfficiency = 0.1f;
[DataField, ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier ColdDamage = new();
[DataField, ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier HeatDamage = new();
/// <summary>
/// Temperature won't do more than this amount of damage per second.
/// </summary>
/// <remarks>
/// Okay it genuinely reaches this basically immediately for a plasma fire.
/// </remarks>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 DamageCap = FixedPoint2.New(8);
/// <summary>
/// Used to keep track of when damage starts/stops. Useful for logs.
/// </summary>
[DataField]
public bool TakingDamage;
[DataField]
public ProtoId<AlertPrototype> HotAlert = "Hot";
[DataField]
public ProtoId<AlertPrototype> ColdAlert = "Cold";
}