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mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-27 10:38:02 +03:00
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e0472622894fb0f97eb4e483820ebf91ee91bb46
wwdpublic/Content.Client/GameObjects/Components/Mobs
History
DrSmugleaf 4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
..
CameraRecoilComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ClientOverlayEffectsComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ClientStatusEffectsComponent.cs
Remove this parameter from FloatMath.Clamp.
2020-08-12 21:19:34 +02:00
CombatModeComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
DamageStateVisualizer.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
…
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
SpeciesComponent.cs
Add the trash man (#1367)
2020-07-30 23:45:28 +02:00
SpeciesVisualizer.cs
Remove 2D suffix from visualizers (#1453)
2020-07-23 00:56:53 +02:00
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
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