Files
wwdpublic/Content.Shared/Flash/Components/FlashOnTriggerComponent.cs
Spatison 6224e4c92a WD EDIT
2024-11-01 02:58:24 +03:00

22 lines
542 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Flash.Components;
/// <summary>
/// Upon being triggered will flash in an area around it.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class FlashOnTriggerComponent : Component
{
[DataField] public float Range = 1.0f;
[DataField] public float Duration = 8.0f;
[DataField] public float Probability = 1.0f;
// WD EDIT START
[DataField]
public float StunTime;
[DataField]
public float KnockdownTime;
// WD EDIT END
}