Files
wwdpublic/Content.Server/Anomaly/AnomalySystem.Psionics.cs
BITTERLYNX 76624a8c01 Fire sprite change for mice (#26758)
* Add new fire sprite for mice that fits them better

* Add the sprite change to rats as well

* Moffroach and hamsters now also have more fitting fire sprites

* made the meta.json easier to read
2024-07-11 21:32:38 -07:00

27 lines
896 B
C#

using Content.Server.Abilities.Psionics; //Nyano - Summary: the psniocs bin where dispel is located.
using Content.Shared.Anomaly;
using Content.Shared.Anomaly.Components;
using Robust.Shared.Random;
namespace Content.Server.Anomaly;
public sealed partial class AnomalySystem
{
[Dependency] private readonly SharedAnomalySystem _sharedAnomaly = default!;
[Dependency] private readonly DispelPowerSystem _dispel = default!;
private void InitializePsionics()
{
SubscribeLocalEvent<AnomalyComponent, DispelledEvent>(OnDispelled);
}
//Nyano - Summary: gives dispellable behavior to Anomalies.
private void OnDispelled(EntityUid uid, AnomalyComponent component, DispelledEvent args)
{
_dispel.DealDispelDamage(uid);
_sharedAnomaly.ChangeAnomalyHealth(uid, 0 - _random.NextFloat(0.4f, 0.8f), component);
args.Handled = true;
}
}