Files
wwdpublic/Content.Client/_Shitmed/UserInterface/Systems/PartStatus/Widgets/PartStatusControl.xaml
gluesniffler 2a33691a1c Ports Shitmed Updates From Goob (#1387)
Lots of stuff. Also moved everything I could to the _Shitmed namespace
as I do in Goob. Will make future ports way faster

# Changelog
🆑 Mocho
- add: Added some fun organs and other thingies, check out the Goob PRs
if you want more details.
- fix: Fixed tons of issues with shitmed. Too many for the changelog in
fact.

(cherry picked from commit 3c9db94102cb25b28a83d51ac8d659fa31fe7d12)
2025-01-13 23:01:51 +03:00

58 lines
2.0 KiB
XML

<widgets:PartStatusControl
xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:widgets="clr-namespace:Content.Client._Shitmed.UserInterface.Systems.PartStatus.Widgets"
Name="PartStatusIndicator"
VerticalAlignment="Center"
HorizontalAlignment="Center">
<Control>
<PanelContainer>
<TextureRect
Name="DollHead"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollTorso"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollGroin"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollLeftArm"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollLeftHand"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollRightArm"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollRightHand"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollLeftLeg"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollLeftFoot"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollRightLeg"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
<TextureRect
Name="DollRightFoot"
Stretch="KeepAspectCentered"
SetSize="64 64"/>
</PanelContainer>
</Control>
</widgets:PartStatusControl>