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# Description Picked 400 commits (and skipped many, many more) from WizDen since #540. Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby Refactor). --- # TODO - [x] Pick - [x] Compile - [x] Fix runtime errors - [ ] Fix up humanoid profile editor - [ ] Test everything --- # Changelog 🆑 - add: Merged 400 WizDen PRs. Happy testing! --------- Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Magnus Larsen <i.am.larsenml@gmail.com> Co-authored-by: Hanz <41141796+Hanzdegloker@users.noreply.github.com> Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com> Co-authored-by: potato1234_x <79580518+potato1234x@users.noreply.github.com> Co-authored-by: Gotimanga <127038462+Gotimanga@users.noreply.github.com> Co-authored-by: Mangohydra <156087924+Mangohydra@users.noreply.github.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: Morb <14136326+Morb0@users.noreply.github.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: KrasnoshchekovPavel <119816022+KrasnoshchekovPavel@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: KittenColony <149278380+KittenColony@users.noreply.github.com> Co-authored-by: ShadowCommander <shadowjjt@gmail.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com> Co-authored-by: ERROR404 <100093430+ERORR404V1@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Jezithyr <jezithyr@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: Ciac32 <aknoxlor@gmail.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: NotSoDana <75203942+NotSoDana@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: nao fujiwara <awkwarddryad@gmail.com> Co-authored-by: Michael <107807667+Doc-Michael@users.noreply.github.com> Co-authored-by: Vasilis <vasilis@pikachu.systems> Co-authored-by: Lamrr <96937466+Lamrr@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Jay <67732946+DuskyJay@users.noreply.github.com> Co-authored-by: Just-a-Unity-Dev <67359748+Just-a-Unity-Dev@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Tyzemol <85772526+Tyzemol@users.noreply.github.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com> Co-authored-by: RumiTiger <154005209+RumiTiger@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com> Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com> Co-authored-by: exincore <me@exin.xyz> Co-authored-by: 0x6273 <0x40@keemail.me> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Ygg01 <y.laughing.man.y@gmail.com> Co-authored-by: Łukasz Mędrek <lukasz@lukaszm.xyz> Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com> Co-authored-by: TurboTracker <130304754+TurboTrackerss14@users.noreply.github.com> Co-authored-by: OnsenCapy <101037138+LGRuthes@users.noreply.github.com> Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com> Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: Rio <110139251+Riolume@users.noreply.github.com> Co-authored-by: vorkathbruh <152932728+vorkathbruh@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: PrPleGoo <PrPleGoo@users.noreply.github.com> Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com> Co-authored-by: username <113782077+whateverusername0@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: Джексон Миссиссиппи <tripwiregamer@gmail.com> Co-authored-by: Brandon Li <48413902+aspiringLich@users.noreply.github.com> Co-authored-by: Jajsha <101492056+Zap527@users.noreply.github.com> Co-authored-by: RiceMar1244 <138547931+RiceMar1244@users.noreply.github.com> Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com> Co-authored-by: youtissoum <51883137+youtissoum@users.noreply.github.com> Co-authored-by: ike709 <ike709@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: Geekyhobo <66805063+Geekyhobo@users.noreply.github.com> Co-authored-by: FoxxoTrystan <45297731+FoxxoTrystan@users.noreply.github.com> # Conflicts: # Content.Client/Input/ContentContexts.cs # Content.Client/Lobby/LobbyState.cs # Content.Client/Lobby/UI/HumanoidProfileEditor.xaml # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs # Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml # Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Shared/Alert/AlertType.cs # Content.Shared/Input/ContentKeyFunctions.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs # Resources/ConfigPresets/EinsteinEngines/default.toml # Resources/Prototypes/Alerts/alerts.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/keybinds.yml
489 lines
17 KiB
C#
489 lines
17 KiB
C#
using System.Linq;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.Power.Components;
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using Content.Shared.DeviceNetwork;
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using Content.Shared.UserInterface;
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using Content.Shared.SurveillanceCamera;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server.SurveillanceCamera;
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public sealed class SurveillanceCameraMonitorSystem : EntitySystem
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{
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[Dependency] private readonly SurveillanceCameraSystem _surveillanceCameras = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<SurveillanceCameraMonitorComponent, SurveillanceCameraDeactivateEvent>(OnSurveillanceCameraDeactivate);
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SubscribeLocalEvent<SurveillanceCameraMonitorComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<SurveillanceCameraMonitorComponent, DeviceNetworkPacketEvent>(OnPacketReceived);
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SubscribeLocalEvent<SurveillanceCameraMonitorComponent, ComponentStartup>(OnComponentStartup);
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SubscribeLocalEvent<SurveillanceCameraMonitorComponent, AfterActivatableUIOpenEvent>(OnToggleInterface);
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Subs.BuiEvents<SurveillanceCameraMonitorComponent>(SurveillanceCameraMonitorUiKey.Key, subs =>
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{
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subs.Event<SurveillanceCameraRefreshCamerasMessage>(OnRefreshCamerasMessage);
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subs.Event<SurveillanceCameraRefreshSubnetsMessage>(OnRefreshSubnetsMessage);
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subs.Event<SurveillanceCameraDisconnectMessage>(OnDisconnectMessage);
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subs.Event<SurveillanceCameraMonitorSubnetRequestMessage>(OnSubnetRequest);
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subs.Event<SurveillanceCameraMonitorSwitchMessage>(OnSwitchMessage);
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subs.Event<BoundUIClosedEvent>(OnBoundUiClose);
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});
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}
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private const float _maxHeartbeatTime = 300f;
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private const float _heartbeatDelay = 30f;
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public override void Update(float frameTime)
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{
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var query = EntityQueryEnumerator<ActiveSurveillanceCameraMonitorComponent, SurveillanceCameraMonitorComponent>();
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while (query.MoveNext(out var uid, out _, out var monitor))
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{
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if (Paused(uid))
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{
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continue;
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}
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monitor.LastHeartbeatSent += frameTime;
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SendHeartbeat(uid, monitor);
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monitor.LastHeartbeat += frameTime;
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if (monitor.LastHeartbeat > _maxHeartbeatTime)
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{
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DisconnectCamera(uid, true, monitor);
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EntityManager.RemoveComponent<ActiveSurveillanceCameraMonitorComponent>(uid);
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}
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}
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}
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/// ROUTING:
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///
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/// Monitor freq: General frequency for cameras, routers, and monitors to speak on.
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///
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/// Subnet freqs: Frequency for each specific subnet. Routers ping cameras here,
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/// cameras ping back on monitor frequency. When a monitor
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/// selects a subnet, it saves that subnet's frequency
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/// so it can connect to the camera. All outbound cameras
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/// always speak on the monitor frequency and will not
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/// do broadcast pings - whatever talks to it, talks to it.
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///
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/// How a camera is discovered:
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///
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/// Subnet ping:
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/// Surveillance camera monitor - [ monitor freq ] -> Router
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/// Router -> camera discovery
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/// Router - [ subnet freq ] -> Camera
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/// Camera -> router ping
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/// Camera - [ monitor freq ] -> Router
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/// Router -> monitor data forward
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/// Router - [ monitor freq ] -> Monitor
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#region Event Handling
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private void OnComponentStartup(EntityUid uid, SurveillanceCameraMonitorComponent component, ComponentStartup args)
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{
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RefreshSubnets(uid, component);
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}
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private void OnSubnetRequest(EntityUid uid, SurveillanceCameraMonitorComponent component,
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SurveillanceCameraMonitorSubnetRequestMessage args)
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{
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if (args.Actor != null)
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{
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SetActiveSubnet(uid, args.Subnet, component);
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}
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}
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private void OnPacketReceived(EntityUid uid, SurveillanceCameraMonitorComponent component,
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DeviceNetworkPacketEvent args)
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{
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if (string.IsNullOrEmpty(args.SenderAddress))
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{
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return;
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}
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if (args.Data.TryGetValue(DeviceNetworkConstants.Command, out string? command))
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{
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switch (command)
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{
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case SurveillanceCameraSystem.CameraConnectMessage:
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if (component.NextCameraAddress == args.SenderAddress)
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{
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component.ActiveCameraAddress = args.SenderAddress;
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TrySwitchCameraByUid(uid, args.Sender, component);
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}
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component.NextCameraAddress = null;
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break;
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case SurveillanceCameraSystem.CameraHeartbeatMessage:
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if (args.SenderAddress == component.ActiveCameraAddress)
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{
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component.LastHeartbeat = 0;
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}
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break;
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case SurveillanceCameraSystem.CameraDataMessage:
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if (!args.Data.TryGetValue(SurveillanceCameraSystem.CameraNameData, out string? name)
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|| !args.Data.TryGetValue(SurveillanceCameraSystem.CameraSubnetData, out string? subnetData)
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|| !args.Data.TryGetValue(SurveillanceCameraSystem.CameraAddressData, out string? address))
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{
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return;
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}
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if (component.ActiveSubnet != subnetData)
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{
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DisconnectFromSubnet(uid, subnetData);
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}
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if (!component.KnownCameras.ContainsKey(address))
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{
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component.KnownCameras.Add(address, name);
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}
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UpdateUserInterface(uid, component);
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break;
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case SurveillanceCameraSystem.CameraSubnetData:
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if (args.Data.TryGetValue(SurveillanceCameraSystem.CameraSubnetData, out string? subnet)
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&& !component.KnownSubnets.ContainsKey(subnet))
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{
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component.KnownSubnets.Add(subnet, args.SenderAddress);
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}
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UpdateUserInterface(uid, component);
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break;
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}
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}
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}
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private void OnDisconnectMessage(EntityUid uid, SurveillanceCameraMonitorComponent component,
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SurveillanceCameraDisconnectMessage message)
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{
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DisconnectCamera(uid, true, component);
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}
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private void OnRefreshCamerasMessage(EntityUid uid, SurveillanceCameraMonitorComponent component,
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SurveillanceCameraRefreshCamerasMessage message)
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{
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component.KnownCameras.Clear();
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RequestActiveSubnetInfo(uid, component);
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}
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private void OnRefreshSubnetsMessage(EntityUid uid, SurveillanceCameraMonitorComponent component,
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SurveillanceCameraRefreshSubnetsMessage message)
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{
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RefreshSubnets(uid, component);
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}
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private void OnSwitchMessage(EntityUid uid, SurveillanceCameraMonitorComponent component, SurveillanceCameraMonitorSwitchMessage message)
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{
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// there would be a null check here, but honestly
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// whichever one is the "latest" switch message gets to
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// do the switch
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TrySwitchCameraByAddress(uid, message.Address, component);
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}
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private void OnPowerChanged(EntityUid uid, SurveillanceCameraMonitorComponent component, ref PowerChangedEvent args)
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{
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if (!args.Powered)
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{
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RemoveActiveCamera(uid, component);
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component.NextCameraAddress = null;
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component.ActiveSubnet = string.Empty;
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}
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}
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private void OnToggleInterface(EntityUid uid, SurveillanceCameraMonitorComponent component,
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AfterActivatableUIOpenEvent args)
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{
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AfterOpenUserInterface(uid, args.User, component);
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}
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// This is to ensure that there's no delay in ensuring that a camera is deactivated.
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private void OnSurveillanceCameraDeactivate(EntityUid uid, SurveillanceCameraMonitorComponent monitor, SurveillanceCameraDeactivateEvent args)
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{
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DisconnectCamera(uid, false, monitor);
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}
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private void OnBoundUiClose(EntityUid uid, SurveillanceCameraMonitorComponent component, BoundUIClosedEvent args)
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{
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RemoveViewer(uid, args.Actor, component);
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}
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#endregion
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private void SendHeartbeat(EntityUid uid, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor)
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|| monitor.LastHeartbeatSent < _heartbeatDelay
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|| !monitor.KnownSubnets.TryGetValue(monitor.ActiveSubnet, out var subnetAddress))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraHeartbeatMessage },
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{ SurveillanceCameraSystem.CameraAddressData, monitor.ActiveCameraAddress }
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};
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_deviceNetworkSystem.QueuePacket(uid, subnetAddress, payload);
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}
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private void DisconnectCamera(EntityUid uid, bool removeViewers, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor))
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{
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return;
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}
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if (removeViewers)
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{
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RemoveActiveCamera(uid, monitor);
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}
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monitor.ActiveCamera = null;
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monitor.ActiveCameraAddress = string.Empty;
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EntityManager.RemoveComponent<ActiveSurveillanceCameraMonitorComponent>(uid);
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UpdateUserInterface(uid, monitor);
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}
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private void RefreshSubnets(EntityUid uid, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor))
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{
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return;
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}
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monitor.KnownSubnets.Clear();
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PingCameraNetwork(uid, monitor);
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}
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private void PingCameraNetwork(EntityUid uid, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraPingMessage }
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};
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_deviceNetworkSystem.QueuePacket(uid, null, payload);
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}
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private void SetActiveSubnet(EntityUid uid, string subnet,
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SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor)
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|| !monitor.KnownSubnets.ContainsKey(subnet))
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{
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return;
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}
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DisconnectFromSubnet(uid, monitor.ActiveSubnet);
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DisconnectCamera(uid, true, monitor);
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monitor.ActiveSubnet = subnet;
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monitor.KnownCameras.Clear();
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UpdateUserInterface(uid, monitor);
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ConnectToSubnet(uid, subnet);
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}
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private void RequestActiveSubnetInfo(EntityUid uid, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor)
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|| !monitor.KnownSubnets.TryGetValue(monitor.ActiveSubnet, out var address))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraPingSubnetMessage},
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};
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_deviceNetworkSystem.QueuePacket(uid, address, payload);
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}
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private void ConnectToSubnet(EntityUid uid, string subnet, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor)
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|| !monitor.KnownSubnets.TryGetValue(subnet, out var address))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraSubnetConnectMessage},
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};
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_deviceNetworkSystem.QueuePacket(uid, address, payload);
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RequestActiveSubnetInfo(uid);
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}
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private void DisconnectFromSubnet(EntityUid uid, string subnet, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor)
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|| !monitor.KnownSubnets.TryGetValue(subnet, out var address))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraSubnetDisconnectMessage},
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};
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_deviceNetworkSystem.QueuePacket(uid, address, payload);
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}
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// Adds a viewer to the camera and the monitor.
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private void AddViewer(EntityUid uid, EntityUid player, SurveillanceCameraMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor))
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{
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return;
|
|
}
|
|
|
|
monitor.Viewers.Add(player);
|
|
|
|
if (monitor.ActiveCamera != null)
|
|
{
|
|
_surveillanceCameras.AddActiveViewer(monitor.ActiveCamera.Value, player, uid);
|
|
}
|
|
|
|
UpdateUserInterface(uid, monitor, player);
|
|
}
|
|
|
|
// Removes a viewer from the camera and the monitor.
|
|
private void RemoveViewer(EntityUid uid, EntityUid player, SurveillanceCameraMonitorComponent? monitor = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor))
|
|
{
|
|
return;
|
|
}
|
|
|
|
monitor.Viewers.Remove(player);
|
|
|
|
if (monitor.ActiveCamera != null)
|
|
{
|
|
_surveillanceCameras.RemoveActiveViewer(monitor.ActiveCamera.Value, player);
|
|
}
|
|
}
|
|
|
|
// Sets the camera. If the camera is not null, this will return.
|
|
//
|
|
// The camera should always attempt to switch over, rather than
|
|
// directly setting it, so that the active viewer list and view
|
|
// subscriptions can be updated.
|
|
private void SetCamera(EntityUid uid, EntityUid camera, SurveillanceCameraMonitorComponent? monitor = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor)
|
|
|| monitor.ActiveCamera != null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_surveillanceCameras.AddActiveViewers(camera, monitor.Viewers, uid);
|
|
|
|
monitor.ActiveCamera = camera;
|
|
|
|
AddComp<ActiveSurveillanceCameraMonitorComponent>(uid);
|
|
|
|
UpdateUserInterface(uid, monitor);
|
|
}
|
|
|
|
// Switches the camera's viewers over to this new given camera.
|
|
private void SwitchCamera(EntityUid uid, EntityUid camera, SurveillanceCameraMonitorComponent? monitor = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor)
|
|
|| monitor.ActiveCamera == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_surveillanceCameras.SwitchActiveViewers(monitor.ActiveCamera.Value, camera, monitor.Viewers, uid);
|
|
|
|
monitor.ActiveCamera = camera;
|
|
|
|
UpdateUserInterface(uid, monitor);
|
|
}
|
|
|
|
private void TrySwitchCameraByAddress(EntityUid uid, string address,
|
|
SurveillanceCameraMonitorComponent? monitor = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor)
|
|
|| !monitor.KnownSubnets.TryGetValue(monitor.ActiveSubnet, out var subnetAddress))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var payload = new NetworkPayload()
|
|
{
|
|
{DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraConnectMessage},
|
|
{SurveillanceCameraSystem.CameraAddressData, address}
|
|
};
|
|
|
|
monitor.NextCameraAddress = address;
|
|
_deviceNetworkSystem.QueuePacket(uid, subnetAddress, payload);
|
|
}
|
|
|
|
// Attempts to switch over the current viewed camera on this monitor
|
|
// to the new camera.
|
|
private void TrySwitchCameraByUid(EntityUid uid, EntityUid newCamera, SurveillanceCameraMonitorComponent? monitor = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (monitor.ActiveCamera == null)
|
|
{
|
|
SetCamera(uid, newCamera, monitor);
|
|
}
|
|
else
|
|
{
|
|
SwitchCamera(uid, newCamera, monitor);
|
|
}
|
|
}
|
|
|
|
private void RemoveActiveCamera(EntityUid uid, SurveillanceCameraMonitorComponent? monitor = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor)
|
|
|| monitor.ActiveCamera == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_surveillanceCameras.RemoveActiveViewers(monitor.ActiveCamera.Value, monitor.Viewers, uid);
|
|
|
|
UpdateUserInterface(uid, monitor);
|
|
}
|
|
|
|
// This is public primarily because it might be useful to have the ability to
|
|
// have this component added to any entity, and have them open the BUI (somehow).
|
|
public void AfterOpenUserInterface(EntityUid uid, EntityUid player, SurveillanceCameraMonitorComponent? monitor = null, ActorComponent? actor = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor)
|
|
|| !Resolve(player, ref actor))
|
|
{
|
|
return;
|
|
}
|
|
|
|
AddViewer(uid, player);
|
|
}
|
|
|
|
private void UpdateUserInterface(EntityUid uid, SurveillanceCameraMonitorComponent? monitor = null, EntityUid? player = null)
|
|
{
|
|
if (!Resolve(uid, ref monitor))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var state = new SurveillanceCameraMonitorUiState(GetNetEntity(monitor.ActiveCamera), monitor.KnownSubnets.Keys.ToHashSet(), monitor.ActiveCameraAddress, monitor.ActiveSubnet, monitor.KnownCameras);
|
|
_userInterface.SetUiState(uid, SurveillanceCameraMonitorUiKey.Key, state);
|
|
}
|
|
}
|