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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> Ports AI Slaving from Delta-V. The ObeyAI law now isn't specified in the lawsets. This should also prevent the ObeyAI law from getting out of order. --- <!-- This is default collapsed, readers click to expand it and see all your media The PR media section can get very large at times, so this is a good way to keep it clean The title is written using HTML tags The title must be within the <summary> tags or you won't see it --> <details><summary><h1>Media</h1></summary> <p> https://github.com/user-attachments/assets/ecc42760-b9a3-4df7-ac5e-ca0a589af74a </p> </details> --- # Changelog <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 - fix: Law boards will no longer give the Station AI a law that makes them obey themselves. - fix: Chassis Selection Medi-Borgs can dispense candy now. --------- Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: Timfa <timfalken@hotmail.com> (cherry picked from commit 2efb33a455e73d669042c0ff5a2ab3065abcdd91)