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* AutoEquip+redEdit * guns+projectile+equip for red * rsi fix * +blue * review suggestion * startingGear + deleteSpawnOnGamerule * DeleteSpawnOnGamerule + map * +magboots for marine * 1 * 2 * 3 * +grenades * final + fix * fix * fix2 * fix3 * Update Content.Server/_White/PVS/PVSIgnoreSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/Mining/MeteorSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/Mining/MeteorSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/Mining/MeteorSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/_White/PVS/PVSIgnoreSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/Projectiles/ProjectileSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Shared/_White/PVS/PVSIgnoreComponent.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/Projectiles/ProjectileSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/Projectiles/ProjectileSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Update Content.Server/Projectiles/ProjectileSystem.cs Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: RedFoxIV <38788538+RedFoxIV@users.noreply.github.com> * Fix govna ya ebal * fixWalls * Apply suggestions from code review Co-authored-by: RedFoxIV <38788538+RedFoxIV@users.noreply.github.com> Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * fix hz * fix hz2 --------- Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> Co-authored-by: RedFoxIV <38788538+RedFoxIV@users.noreply.github.com>
21 lines
707 B
C#
21 lines
707 B
C#
using Robust.Server.GameStates;
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namespace Content.Server._White.PVS;
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public sealed class PVSIgnoreSystem : EntitySystem
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{
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[Dependency] private readonly PvsOverrideSystem _pvsOverride = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<PVSIgnoreComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<PVSIgnoreComponent, ComponentShutdown>(OnShutdown);
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}
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private void OnStartup(EntityUid uid, PVSIgnoreComponent comp, ComponentStartup args) => _pvsOverride.AddGlobalOverride(uid);
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private void OnShutdown(EntityUid uid, PVSIgnoreComponent comp, ComponentShutdown args) => _pvsOverride.RemoveGlobalOverride(uid);
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}
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