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* - add: bark * - tweak: Bark now in client side * - add: bark config in options * - add: migration prepare * - add: Migrations * - add: more barks * - add: bark preference in character profile * - add: knob * - add: change value by mouse wheel * - tweak: optimise WWDP thinks * - tweak: improve NeoTabContainer optimisation * - add: limit of barks * - fix: кролькины фиксы * - fix: change things in tab id * Update Content.Client/_White/TTS/TTSSystem.cs Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> * - fix: спатисон дурак блин ты сломал что то.. * - fix: спатисонов фиксы * Update Content.Server/_White/Bark/BarkSystem.cs * - fix: буковки * Apply suggestions from code review --------- Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
59 lines
1.8 KiB
C#
59 lines
1.8 KiB
C#
using Content.Shared._White.Bark;
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using Content.Shared._White.Bark.Systems;
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using Robust.Server.GameObjects;
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using Robust.Shared.Console;
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using Robust.Shared.Player;
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using BarkComponent = Content.Shared._White.Bark.Components.BarkComponent;
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namespace Content.Server._White.Bark;
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public sealed class BarkSystem : SharedBarkSystem
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{
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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public override void Bark(Entity<BarkComponent> entity, List<BarkData> barks)
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{
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var mapPos = _transformSystem.GetMapCoordinates(entity.Owner);
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var filter = Filter.Empty().AddInRange(mapPos, 16f);
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RaiseNetworkEvent(new EntityBarkEvent(GetNetEntity(entity), barks), filter);
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}
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}
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public sealed class AddBarkCommand : IConsoleCommand
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{
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public string Command => "addbark";
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public string Description => "add bark to self";
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public string Help => Command + " uid prototype";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var entMan = IoCManager.Resolve<IEntityManager>();
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if (args.Length < 2)
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{
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shell.WriteError("Small args count");
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return;
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}
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if (!entMan.TryParseNetEntity(args[0], out var attachedEnt))
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{
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shell.WriteError($"Could not find attached entity " + args[0]);
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return;
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}
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entMan.System<BarkSystem>().ApplyBark(attachedEnt.Value, args[1]);
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}
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public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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if(args.Length == 1)
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return
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CompletionResult.FromHint("Uid");
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if (args.Length == 2)
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return CompletionResult.FromHintOptions(CompletionHelper.PrototypeIDs<BarkVoicePrototype>(), "bark prototype");
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return CompletionResult.Empty;
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}
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}
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