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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description the adding AI is now up to y'all because i'm not touching loadout code for name datasets, but it shouldn't be too bad from here --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com> Co-authored-by: Saphire <lattice@saphi.re> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com> Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net> Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Julian Giebel <juliangiebel@live.de> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: TGRCDev <tgrc@tgrc.dev> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: ArchRBX <5040911+ArchRBX@users.noreply.github.com> Co-authored-by: archrbx <punk.gear5260@fastmail.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Co-authored-by: Velcroboy <velcroboy333@hotmail.com> Co-authored-by: neuPanda <chriseparton@gmail.com> Co-authored-by: neuPanda <spainman0@yahoo.com> Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com> Co-authored-by: Whatstone <whatston3@gmail.com> Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com> (cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
248 lines
9.0 KiB
C#
248 lines
9.0 KiB
C#
using System.Linq;
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using System.Runtime.InteropServices;
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using Content.Server.Store.Components;
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using Content.Server.Store.Systems;
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using Content.Shared.PDA;
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using Content.Shared.PDA.Ringer;
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using Content.Shared.Popups;
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using Content.Shared.Store;
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using Content.Shared.Store.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using Robust.Server.Audio;
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namespace Content.Server.PDA.Ringer
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{
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public sealed class RingerSystem : SharedRingerSystem
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{
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[Dependency] private readonly PdaSystem _pda = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly AudioSystem _audio = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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private readonly Dictionary<NetUserId, TimeSpan> _lastSetRingtoneAt = new();
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public override void Initialize()
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{
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base.Initialize();
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// General Event Subscriptions
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SubscribeLocalEvent<RingerComponent, MapInitEvent>(RandomizeRingtone);
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SubscribeLocalEvent<RingerUplinkComponent, ComponentInit>(RandomizeUplinkCode);
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// RingerBoundUserInterface Subscriptions
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SubscribeLocalEvent<RingerComponent, RingerSetRingtoneMessage>(OnSetRingtone);
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SubscribeLocalEvent<RingerUplinkComponent, BeforeRingtoneSetEvent>(OnSetUplinkRingtone);
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SubscribeLocalEvent<RingerComponent, RingerPlayRingtoneMessage>(RingerPlayRingtone);
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SubscribeLocalEvent<RingerComponent, RingerRequestUpdateInterfaceMessage>(UpdateRingerUserInterfaceDriver);
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SubscribeLocalEvent<RingerUplinkComponent, CurrencyInsertAttemptEvent>(OnCurrencyInsert);
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}
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//Event Functions
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private void OnCurrencyInsert(EntityUid uid, RingerUplinkComponent uplink, CurrencyInsertAttemptEvent args)
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{
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// if the store can be locked, it must be unlocked first before inserting currency. Stops traitor checking.
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if (!uplink.Unlocked)
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args.Cancel();
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}
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private void RingerPlayRingtone(EntityUid uid, RingerComponent ringer, RingerPlayRingtoneMessage args)
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{
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EnsureComp<ActiveRingerComponent>(uid);
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_popupSystem.PopupEntity(Loc.GetString("comp-ringer-vibration-popup"), uid, Filter.Pvs(uid, 0.05f), false, PopupType.Small);
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UpdateRingerUserInterface(uid, ringer, true);
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}
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public void RingerPlayRingtone(Entity<RingerComponent?> ent)
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{
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if (!Resolve(ent, ref ent.Comp))
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return;
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EnsureComp<ActiveRingerComponent>(ent);
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_popupSystem.PopupEntity(Loc.GetString("comp-ringer-vibration-popup"), ent, Filter.Pvs(ent, 0.05f), false, PopupType.Medium);
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UpdateRingerUserInterface(ent, ent.Comp, true);
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}
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private void UpdateRingerUserInterfaceDriver(EntityUid uid, RingerComponent ringer, RingerRequestUpdateInterfaceMessage args)
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{
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UpdateRingerUserInterface(uid, ringer, HasComp<ActiveRingerComponent>(uid));
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}
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private void OnSetRingtone(EntityUid uid, RingerComponent ringer, RingerSetRingtoneMessage args)
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{
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if (!TryComp(args.Actor, out ActorComponent? actorComp))
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return;
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ref var lastSetAt = ref CollectionsMarshal.GetValueRefOrAddDefault(_lastSetRingtoneAt, actorComp.PlayerSession.UserId, out var exists);
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// Delay on the client is 0.333, 0.25 is still enough and gives some leeway in case of small time differences
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if (exists && lastSetAt > _gameTiming.CurTime - TimeSpan.FromMilliseconds(250))
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return;
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lastSetAt = _gameTiming.CurTime;
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// Client sent us an updated ringtone so set it to that.
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if (args.Ringtone.Length != RingtoneLength)
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return;
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var ev = new BeforeRingtoneSetEvent(args.Ringtone);
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RaiseLocalEvent(uid, ref ev);
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if (ev.Handled)
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return;
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UpdateRingerRingtone(uid, ringer, args.Ringtone);
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}
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private void OnSetUplinkRingtone(EntityUid uid, RingerUplinkComponent uplink, ref BeforeRingtoneSetEvent args)
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{
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if (uplink.Code.SequenceEqual(args.Ringtone) && HasComp<StoreComponent>(uid))
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{
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uplink.Unlocked = !uplink.Unlocked;
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if (TryComp<PdaComponent>(uid, out var pda))
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_pda.UpdatePdaUi(uid, pda);
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// can't keep store open after locking it
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if (!uplink.Unlocked)
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_ui.CloseUi(uid, StoreUiKey.Key);
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// no saving the code to prevent meta click set on sus guys pda -> wewlad
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args.Handled = true;
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}
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}
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/// <summary>
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/// Locks the uplink and closes the window, if its open
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/// </summary>
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/// <remarks>
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/// Will not update the PDA ui so you must do that yourself if needed
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/// </remarks>
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public void LockUplink(EntityUid uid, RingerUplinkComponent? uplink)
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{
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if (!Resolve(uid, ref uplink, true))
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return;
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uplink.Unlocked = false;
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_ui.CloseUi(uid, StoreUiKey.Key);
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}
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public void RandomizeRingtone(EntityUid uid, RingerComponent ringer, MapInitEvent args)
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{
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UpdateRingerRingtone(uid, ringer, GenerateRingtone());
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}
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public void RandomizeUplinkCode(EntityUid uid, RingerUplinkComponent uplink, ComponentInit args)
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{
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uplink.Code = GenerateRingtone();
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}
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//Non Event Functions
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private Note[] GenerateRingtone()
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{
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// Default to using C pentatonic so it at least sounds not terrible.
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return GenerateRingtone(new[]
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{
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Note.C,
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Note.D,
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Note.E,
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Note.G,
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Note.A
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});
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}
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private Note[] GenerateRingtone(Note[] notes)
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{
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var ringtone = new Note[RingtoneLength];
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for (var i = 0; i < RingtoneLength; i++)
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{
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ringtone[i] = _random.Pick(notes);
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}
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return ringtone;
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}
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private bool UpdateRingerRingtone(EntityUid uid, RingerComponent ringer, Note[] ringtone)
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{
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// Assume validation has already happened.
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ringer.Ringtone = ringtone;
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UpdateRingerUserInterface(uid, ringer, HasComp<ActiveRingerComponent>(uid));
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return true;
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}
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private void UpdateRingerUserInterface(EntityUid uid, RingerComponent ringer, bool isPlaying)
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{
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_ui.SetUiState(uid, RingerUiKey.Key, new RingerUpdateState(isPlaying, ringer.Ringtone));
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}
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public bool ToggleRingerUI(EntityUid uid, EntityUid actor)
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{
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_ui.TryToggleUi(uid, RingerUiKey.Key, actor);
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return true;
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}
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public override void Update(float frameTime) //Responsible for actually playing the ringtone
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{
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var remove = new RemQueue<EntityUid>();
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var pdaQuery = EntityQueryEnumerator<RingerComponent, ActiveRingerComponent>();
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while (pdaQuery.MoveNext(out var uid, out var ringer, out var _))
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{
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ringer.TimeElapsed += frameTime;
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if (ringer.TimeElapsed < NoteDelay)
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continue;
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ringer.TimeElapsed -= NoteDelay;
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var ringerXform = Transform(uid);
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_audio.PlayEntity(
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GetSound(ringer.Ringtone[ringer.NoteCount]),
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Filter.Empty().AddInRange(_transform.GetMapCoordinates(uid, ringerXform), ringer.Range),
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uid,
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true,
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AudioParams.Default.WithMaxDistance(ringer.Range).WithVolume(ringer.Volume)
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);
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ringer.NoteCount++;
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if (ringer.NoteCount > RingtoneLength - 1)
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{
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remove.Add(uid);
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UpdateRingerUserInterface(uid, ringer, false);
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ringer.TimeElapsed = 0;
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ringer.NoteCount = 0;
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break;
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}
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}
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foreach (var ent in remove)
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{
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RemComp<ActiveRingerComponent>(ent);
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}
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}
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private static string GetSound(Note note)
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{
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return new ResPath("/Audio/Effects/RingtoneNotes/" + note.ToString().ToLower()) + ".ogg";
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}
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}
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[ByRefEvent]
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public record struct BeforeRingtoneSetEvent(Note[] Ringtone, bool Handled = false);
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}
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