mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-04-16 21:17:39 +03:00
# Description
Melee Weapons were accidentally given the wrong attack speed formula
again. It took me awhile of reviewing the entire history, but eventually
I found the line where the wizmerge introduced a new check that used the
old formula.
Also to help prevent this from happening again, I've put in a request to
be set as codeowner for the relevant systems I have significantly
modified.
# Changelog
🆑
- fix: Fixed melee weapons having the wrong attack speed
calculations(again)
(cherry picked from commit 1c28a1c2881bd9c6e1029932d44da72b3f9999cb)
108 lines
2.2 KiB
Plaintext
108 lines
2.2 KiB
Plaintext
# hasn't specified or all
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* @sleepyyapril @Remuchi
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/.* @DEATHB4DEFEAT
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*.sln @DEATHB4DEFEAT
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*.csproj @DEATHB4DEFEAT
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*.dotsettings @DEATHB4DEFEAT
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*.DotSettings @DEATHB4DEFEAT
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*.toml @DEATHB4DEFEAT
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/Content.*/IoC @DEATHB4DEFEAT
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# Nix
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*.nix @DEATHB4DEFEAT @stellar-novas
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/flake.lock @DEATHB4DEFEAT @stellar-novas
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/.envrc @DEATHB4DEFEAT @stellar-novas
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# UI
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*.xaml @DEATHB4DEFEAT
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*.xaml.cs @DEATHB4DEFEAT
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# Lobby
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/Content.Client/Lobby @DEATHB4DEFEAT
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/Content.Client/MainMenu @DEATHB4DEFEAT
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# Queue
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/Content.*/DiscordAuth @DEATHB4DEFEAT
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/Content.*/JoinQueue @DEATHB4DEFEAT
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# Writing
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*.xml @DEATHB4DEFEAT
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*.ftl @DEATHB4DEFEAT
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*.md @DEATHB4DEFEAT
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*.txt @DEATHB4DEFEAT
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# Shaders
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*.swsl @DEATHB4DEFEAT
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/Resources/Prototypes/Shaders @DEATHB4DEFEAT
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# Overlays
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/Content.Client/Overlays @DEATHB4DEFEAT
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# Paint
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/Content.*/Paint @DEATHB4DEFEAT
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# Parkstation/etc
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**/SimpleStation14 @DEATHB4DEFEAT
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**/Parkstation @DEATHB4DEFEAT
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# Announcer system
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/Content.*/Announcements @DEATHB4DEFEAT
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/Content.Server/StationEvents @DEATHB4DEFEAT
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# SSD
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/Content.*/SSDIndicator @DEATHB4DEFEAT
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# Station Goals
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/Content.Server/StationGoal @DEATHB4DEFEAT
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# Random Bark
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/Content.Server/Speech/Components/RandomBarkComponent.cs @DEATHB4DEFEAT
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/Content.Server/Speech/Systems/RandomBarkSystem.cs @DEATHB4DEFEAT
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/Resources/Locale/en-US/random-barks @DEATHB4DEFEAT
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# Punpun
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/Content.Server/Punpun @DEATHB4DEFEAT
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# Database
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/Content.*/Database @DEATHB4DEFEAT
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/Content.*/.Database @DEATHB4DEFEAT
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# Preferences
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/Content.*/Preferences @DEATHB4DEFEAT
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**/*CVar*/*.cs @DEATHB4DEFEAT
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# Discord
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/Content.*/Discord* @DEATHB4DEFEAT
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# Loadouts
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/Resources/Prototypes/Loadouts @angelofallars
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/Resources/Prototypes/CharacterItemGroups @angelofallars
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/Resources/Locale/en-US/loadouts @angelofallars
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# Traits
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/Resources/Prototypes/Traits @angelofallars
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/Resources/Locale/en-US/traits @angelofallars
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# Throwing
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/Content.*/DamageOtherOnHit @angelofallars
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/Content.*/Embed @angelofallars
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/Content.*/ProjectileSystem @angelofallars
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/Content.*/ThrownItem @angelofallars
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/Content.*/ThrowEvent @angelofallars
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# Nyano Systems
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/Content.*/Weapons @VMSolidus
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/Content.*/Abilities/Psionics @VMSolidus
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/Content.*/Psionics @VMSolidus
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/Content.*/Contests @VMSolidus
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/Content.*/Carrying @VMSolidus
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# Physics Stuff
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/Content.*/Atmos @VMSolidus
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