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23 lines
548 B
C#
23 lines
548 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Nyanotrasen.Kitchen.Components
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{
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[NetworkedComponent]
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public abstract partial class SharedDeepFriedComponent : Component
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{
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/// <summary>
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/// How deep-fried is this item?
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("crispiness")]
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public int Crispiness { get; set; }
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}
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[Serializable, NetSerializable]
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public enum DeepFriedVisuals : byte
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{
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Fried,
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}
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}
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