Files
wwdpublic/Content.Server/Traits/Assorted/BuckleOnMapInitSystem.cs
metalgearsloth 831427e90e Rework wheelchairbound (#24173)
* Rework wheelchairbound

Fixes the save/load bug and fixes it being a singleton.

* weh

(cherry picked from commit 243491dd596ffad3698d1d00a645195f2224386f)
2024-01-26 23:07:23 +01:00

20 lines
585 B
C#

using Content.Shared.Buckle;
namespace Content.Server.Traits.Assorted;
public sealed class BuckleOnMapInitSystem : EntitySystem
{
[Dependency] private readonly SharedBuckleSystem _buckleSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<BuckleOnMapInitComponent, MapInitEvent>(OnMapInit);
}
private void OnMapInit(EntityUid uid, BuckleOnMapInitComponent component, MapInitEvent args)
{
var buckle = Spawn(component.Prototype, Transform(uid).Coordinates);
_buckleSystem.TryBuckle(uid, uid, buckle);
}
}