Files
wwdpublic/Content.Client/Bed/Cryostorage/CryostorageBoundUserInterface.cs
Nemanja e624317d37 Cryogenic Sleep Units (#24096)
* Cryogenic sleep units

* pause map support

* no more body deletion

* Cryogenic Storage Units

* boowomp

* no more emag, no more dropping present people

(cherry picked from commit 736b9dd7df6e35f07fed88686c7c863ac61af846)
2024-01-26 22:51:41 +01:00

57 lines
1.3 KiB
C#

using Content.Shared.Bed.Cryostorage;
using JetBrains.Annotations;
namespace Content.Client.Bed.Cryostorage;
[UsedImplicitly]
public sealed class CryostorageBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private CryostorageMenu? _menu;
public CryostorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = new();
_menu.OnClose += Close;
_menu.SlotRemoveButtonPressed += (ent, slot) =>
{
SendMessage(new CryostorageRemoveItemBuiMessage(ent, slot, CryostorageRemoveItemBuiMessage.RemovalType.Inventory));
};
_menu.HandRemoveButtonPressed += (ent, hand) =>
{
SendMessage(new CryostorageRemoveItemBuiMessage(ent, hand, CryostorageRemoveItemBuiMessage.RemovalType.Hand));
};
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
switch (state)
{
case CryostorageBuiState msg:
_menu?.UpdateState(msg);
break;
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Dispose();
}
}