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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description This is **Part 2** of the Modular Computers system, adding the functional player facing stuff- the modular computer itself, a way to make and burn disks via the Disk Burner and a related research. Also comes with some cleanup changes to fix parts of the system that broke in testing. --- # TODO <!-- A list of everything you have to do before this PR is "complete" You probably won't have to complete everything before merging but it's good to leave future references --> - [x] Actually run through this thing when my laptop is out of battery (everything worked except CONSTRUCTING the disk burner) - [ ] Add disk burning delay, make it more intuitive? Maybe a guidebook entry? --- <!-- This is default collapsed, readers click to expand it and see all your media The PR media section can get very large at times, so this is a good way to keep it clean The title is written using HTML tags The title must be within the <summary> tags or you won't see it --> <details><summary><h1>Media</h1></summary> <p> NO. </p> </details> --- # Changelog <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 - add: Added the Disk Burner, the Modular Computer as a board and a way to make computer disks. --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: Eris <erisfiregamer1@gmail.com> Signed-off-by: Eris <eris@erisws.com> Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> (cherry picked from commit 7d59d26654da45df2783767512c2a4c1dc8af746)
118 lines
4.0 KiB
C#
118 lines
4.0 KiB
C#
using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Coordinates;
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using Robust.Shared.Audio;
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using Content.Shared.Audio;
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using Robust.Shared.Network;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Audio.Systems;
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using Content.Shared.Popups;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Robust.Shared.Timing;
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using Content.Shared.Construction.Components;
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using Content.Shared.Verbs;
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using Robust.Shared.Utility;
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namespace Content.Shared._Arcadis.Computer;
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public sealed class DiskBurnerSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly ItemSlotsSystem _itemSlots = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DiskBurnerComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<DiskBurnerComponent, GetVerbsEvent<Verb>>(GetVerb);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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}
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private void GetVerb(EntityUid uid, DiskBurnerComponent component, GetVerbsEvent<Verb> args)
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{
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args.Verbs.Add(new Verb
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{
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Act = () => BurnDisk(args.User, uid, component),
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Text = Loc.GetString(component.VerbName),
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// TODO VERB ICON find a better icon
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Icon = new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/VerbIcons/settings.svg.192dpi.png")),
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});
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}
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private void BurnDisk(EntityUid user, EntityUid entity, DiskBurnerComponent component)
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{
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if (!TryComp(entity, out ItemSlotsComponent? slots)
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|| !_itemSlots.TryGetSlot(entity, component.DiskSlot, out var diskSlot)
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|| !_itemSlots.TryGetSlot(entity, component.BoardSlot, out var boardSlot)
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|| diskSlot.Item is null
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|| boardSlot.Item is null
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|| !TryComp(boardSlot.Item.Value, out ComputerBoardComponent? boardComp)
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|| boardComp.ModularComputerProgramPrototype is null
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|| !TryComp(diskSlot.Item.Value, out ComputerDiskComponent? diskComp))
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{
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_popupSystem.PopupPredicted(Loc.GetString("disk-burner-activate-not-ready"), entity, user);
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return;
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}
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diskComp.ProgramPrototype = boardComp.ModularComputerProgramPrototype.Value;
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_popupSystem.PopupPredicted(Loc.GetString("disk-burner-activate-finished"), entity, user);
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}
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private void OnExamined(EntityUid uid, DiskBurnerComponent component, ExaminedEvent args)
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{
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if (!TryComp(uid, out ItemSlotsComponent? slots)
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|| !_itemSlots.TryGetSlot(uid, component.DiskSlot, out var diskSlot)
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|| !_itemSlots.TryGetSlot(uid, component.BoardSlot, out var boardSlot))
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{
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args.PushMarkup(Loc.GetString("disk-burner-admemes-fail"));
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return;
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}
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if (diskSlot.Item is null || boardSlot.Item is null)
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{
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var missing = new List<string>();
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if (diskSlot.Item is null)
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missing.Add("disk");
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if (boardSlot.Item is null)
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missing.Add("or");
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args.PushMarkup(Loc.GetString("disk-burner-missing", ("missing", string.Join(", or ", missing))));
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return;
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}
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if (!TryComp(diskSlot.Item.Value, out ComputerDiskComponent? diskComp))
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{
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args.PushMarkup(Loc.GetString("disk-burner-bad-disk"));
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return;
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}
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if (!TryComp(boardSlot.Item.Value, out ComputerBoardComponent? boardComp))
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{
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args.PushMarkup(Loc.GetString("disk-burner-incompatible-board"));
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return;
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}
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if (boardComp.ModularComputerProgramPrototype is null)
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{
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args.PushMarkup(Loc.GetString("disk-burner-incompatible-board"));
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return;
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}
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args.PushMarkup(Loc.GetString("disk-burner-ready"));
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}
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}
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