mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-05-01 04:27:58 +03:00
* Automatic changelog update * Make NPC names proper nouns & fix some genders (#20534) * Proper names & genders * Uppercase proper names * Make Smile female * fix bingus wrinkly head (#20531) * rouny meat and steak (#20526) * lost friendship flavor * add rouny steak * rouny special meat * rouny meat textures --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311) * Explosive wet floor sign & janitorial suicide vest * fix attributions * Remove name & desc from explosive wet floor sign * Make wet floor sign chameleonable * Automatic changelog update * Minor slippery stuff (#20535) * Update submodule to 162.2.0 (#20570) * Predicted armor (#20560) * clean up some lines in smile the slime prototype (#20552) * Revert "Use full file path for temp replays (#19002)" (#20545) * Add EyesGlasses into ClothesMate (#20523) * Automatic changelog update * Fix Punpun crew monitor sensor (#20484) * Automatic changelog update * EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394) Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> * Automatic changelog update * Make arcades hackable again (#20555) * Automatic changelog update * Health alert tweaks (#20557) * Automatic changelog update * Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) * Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent * Nukeops todo and cleanup * Remove Active field * Add EndedGameRuleComponent * bartender suit (#20521) * give me a drink bartender * guh * aARG * Necropolis and mine walls (#20578) * Automatic changelog update * archaic accent tweaks (#20567) * Automatic changelog update * Add confirmation to kick and respawn in the admin player actions panel (#20542) * Remove windows-latest CI runs, remove unused build-test-release.yml (#20540) * Change .editorconfig to keep existing attribute arrangement (#20538) * Automatic changelog update * Catch replay start and end errors on round restarts (#20565) * Update trivial components to use auto comp states (#20539) * Fix role unbans not applying in real time (#20547) * Disable AHelp buttons when no player is selected, update button styling (#20568) * Automatic changelog update * Added a toggle fullscreen button (default F11) (#20272) * Added a toggle fullscreen button (default F11) * Removed un-needed comments * Review Requested Changes * Fixed Acidental Spacing Change * bwoink, removed extraneous code * nothing, litterally * Automatic changelog update * Fix not networking markings (#20588) * Automatic changelog update * Update RobustToolbox to v162.2.1 (#20590) * Automatic changelog update * Glorfcode (force say on damage/stun/crit) (#20562) * Automatic changelog update * Fix AHelp progressively showing more AHelp panels (#20591) * Automatic changelog update * caninsert entitystorage tweaks (#20589) * Automatic changelog update * Fix mapping actions crashing on load (#20592) * Fix loading a map with a ThirstComponent crashing the game (#20594) * Fix electrocution displaying real name of disguised players (#20603) * Organ fixes (#20488) * Automatic changelog update * Kettle medical rework (#20435) * Initial try at medical rework for kettle * Re-add decal decorations to Kettle's medical * Add more lockers to kettle's med * Actually upload kettle's map, not its proto * Automatic changelog update * Added blocked visuals to volumetric pump (#20610) * Automatic changelog update * Move TimedDespawn to engine (#20515) * Update submodule to 163.0.0 (#20616) * Remove v0.1 version number from local main menu screen (#20617) * Remove cloneData parameter from AutoNetworkedField (#20596) * Update submodule to 164.0.0 (#20618) * fix cognizine ghost role (#20632) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Move ID layer one pixel to correct alignment (#20630) * Update nukie hardsuit descriptions (#20529) * Make holofans destructable (#20445) * Automatic changelog update * bowl is open (#20453) Co-authored-by: deltanedas <@deltanedas:kde.org> * Add TestPair.WaitCommand() (#20615) * Rename ThreatPrototype and mark fields as required (#20611) * Adjust hard bomb shape (#20608) * dragon refactor, objectives and use GenericAntag (#20201) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Added generic empty liquids tank (#20563) * Move view variables verb to the top of the list with no category and localize it (#20546) * saltern update (#20325) Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix followers leaking (#20643) * Add Winter Boots (#20622) * add * fix prototype * Add QM mantle (#20621) * add * fix prototype * Automatic changelog update * Slime mobs breathe nitrogen and resprite their organs (#20577) * Slimes breathe nitrogen and resprite their organs * ups * mmm * Automatic changelog update * Fix the new lizard horn's consistency + issue (#20620) * fix * add * Revert "add" This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711. * Add RandomHumanoidAppearance component to for space ninjas (#20605) * Automatic changelog update * Space cat breathes space (#20550) * Space cat breathes space Made Space Cat lungs ROBUST * Made Space Cat's lungs ROBUST 2.0 * Automatic changelog update * Wide anomaly locator (#20581) * Add files via upload * Add files via upload * Add files via upload * Add files via upload * add textures * fix encoding * fix 2 * Automatic changelog update * Fixed Telescopic Shield Lighting (#20650) * Fixed Telescopic Shield Lighting Bug fix #20199 * no need for these at all --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * Automatic changelog update * Add a special hardsuit for nukie medic (#20471) * Automatic changelog update * Carry over other mutations when doing species mutation (#20551) * Automatic changelog update * Add Spanish accent to poncho and sombrero (#20377) --------- Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com> Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com> Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com> Co-authored-by: Miro Kavaliou <miraslauk@gmail.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com> Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com> Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com> Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
362 lines
15 KiB
C#
362 lines
15 KiB
C#
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
using Content.Server.Administration.Logs;
|
|
using Content.Server.Construction;
|
|
using Content.Server.Lathe.Components;
|
|
using Content.Server.Materials;
|
|
using Content.Server.Power.Components;
|
|
using Content.Server.Power.EntitySystems;
|
|
using Content.Server.Stack;
|
|
using Content.Server.UserInterface;
|
|
using Content.Shared.Database;
|
|
using Content.Shared.Emag.Components;
|
|
using Content.Shared.Lathe;
|
|
using Content.Shared.Materials;
|
|
using Content.Shared.Research.Components;
|
|
using Content.Shared.Research.Prototypes;
|
|
using JetBrains.Annotations;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Content.Server.Lathe
|
|
{
|
|
[UsedImplicitly]
|
|
public sealed class LatheSystem : SharedLatheSystem
|
|
{
|
|
[Dependency] private readonly IGameTiming _timing = default!;
|
|
[Dependency] private readonly IPrototypeManager _proto = default!;
|
|
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
|
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
|
[Dependency] private readonly UserInterfaceSystem _uiSys = default!;
|
|
[Dependency] private readonly MaterialStorageSystem _materialStorage = default!;
|
|
[Dependency] private readonly StackSystem _stack = default!;
|
|
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<LatheComponent, GetMaterialWhitelistEvent>(OnGetWhitelist);
|
|
SubscribeLocalEvent<LatheComponent, MapInitEvent>(OnMapInit);
|
|
SubscribeLocalEvent<LatheComponent, PowerChangedEvent>(OnPowerChanged);
|
|
SubscribeLocalEvent<LatheComponent, RefreshPartsEvent>(OnPartsRefresh);
|
|
SubscribeLocalEvent<LatheComponent, UpgradeExamineEvent>(OnUpgradeExamine);
|
|
SubscribeLocalEvent<LatheComponent, TechnologyDatabaseModifiedEvent>(OnDatabaseModified);
|
|
SubscribeLocalEvent<LatheComponent, ResearchRegistrationChangedEvent>(OnResearchRegistrationChanged);
|
|
|
|
SubscribeLocalEvent<LatheComponent, LatheQueueRecipeMessage>(OnLatheQueueRecipeMessage);
|
|
SubscribeLocalEvent<LatheComponent, LatheSyncRequestMessage>(OnLatheSyncRequestMessage);
|
|
|
|
SubscribeLocalEvent<LatheComponent, BeforeActivatableUIOpenEvent>((u, c, _) => UpdateUserInterfaceState(u, c));
|
|
SubscribeLocalEvent<LatheComponent, MaterialAmountChangedEvent>(OnMaterialAmountChanged);
|
|
SubscribeLocalEvent<TechnologyDatabaseComponent, LatheGetRecipesEvent>(OnGetRecipes);
|
|
SubscribeLocalEvent<EmagLatheRecipesComponent, LatheGetRecipesEvent>(GetEmagLatheRecipes);
|
|
|
|
SubscribeLocalEvent<LatheComponent, LatheEjectMaterialMessage>(OnLatheEjectMessage);
|
|
}
|
|
|
|
private void OnLatheEjectMessage(EntityUid uid, LatheComponent lathe, LatheEjectMaterialMessage message)
|
|
{
|
|
if (!lathe.CanEjectStoredMaterials)
|
|
return;
|
|
|
|
if (!_prototypeManager.TryIndex<MaterialPrototype>(message.Material, out var material))
|
|
return;
|
|
|
|
var volume = 0;
|
|
|
|
if (material.StackEntity != null)
|
|
{
|
|
var entProto = _prototypeManager.Index<EntityPrototype>(material.StackEntity);
|
|
if (!entProto.TryGetComponent<PhysicalCompositionComponent>(out var composition))
|
|
return;
|
|
|
|
var volumePerSheet = composition.MaterialComposition.FirstOrDefault(kvp => kvp.Key == message.Material).Value;
|
|
var sheetsToExtract = Math.Min(message.SheetsToExtract, _stack.GetMaxCount(material.StackEntity));
|
|
|
|
volume = sheetsToExtract * volumePerSheet;
|
|
}
|
|
|
|
if (volume > 0 && _materialStorage.TryChangeMaterialAmount(uid, message.Material, -volume))
|
|
{
|
|
var mats = _materialStorage.SpawnMultipleFromMaterial(volume, material, Transform(uid).Coordinates, out _);
|
|
foreach (var mat in mats)
|
|
{
|
|
if (TerminatingOrDeleted(mat))
|
|
continue;
|
|
_stack.TryMergeToContacts(mat);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Update(float frameTime)
|
|
{
|
|
var query = EntityQueryEnumerator<LatheProducingComponent, LatheComponent>();
|
|
while (query.MoveNext(out var uid, out var comp, out var lathe))
|
|
{
|
|
if (lathe.CurrentRecipe == null)
|
|
continue;
|
|
|
|
if (_timing.CurTime - comp.StartTime >= comp.ProductionLength)
|
|
FinishProducing(uid, lathe);
|
|
}
|
|
}
|
|
|
|
private void OnGetWhitelist(EntityUid uid, LatheComponent component, ref GetMaterialWhitelistEvent args)
|
|
{
|
|
if (args.Storage != uid)
|
|
return;
|
|
var materialWhitelist = new List<ProtoId<MaterialPrototype>>();
|
|
var recipes = GetAllBaseRecipes(component);
|
|
foreach (var id in recipes)
|
|
{
|
|
if (!_proto.TryIndex(id, out var proto))
|
|
continue;
|
|
foreach (var (mat, _) in proto.RequiredMaterials)
|
|
{
|
|
if (!materialWhitelist.Contains(mat))
|
|
{
|
|
materialWhitelist.Add(mat);
|
|
}
|
|
}
|
|
}
|
|
|
|
var combined = args.Whitelist.Union(materialWhitelist).ToList();
|
|
args.Whitelist = combined;
|
|
}
|
|
|
|
[PublicAPI]
|
|
public bool TryGetAvailableRecipes(EntityUid uid, [NotNullWhen(true)] out List<ProtoId<LatheRecipePrototype>>? recipes, [NotNullWhen(true)] LatheComponent? component = null)
|
|
{
|
|
recipes = null;
|
|
if (!Resolve(uid, ref component))
|
|
return false;
|
|
recipes = GetAvailableRecipes(uid, component);
|
|
return true;
|
|
}
|
|
|
|
public List<ProtoId<LatheRecipePrototype>> GetAvailableRecipes(EntityUid uid, LatheComponent component)
|
|
{
|
|
var ev = new LatheGetRecipesEvent(uid)
|
|
{
|
|
Recipes = new List<ProtoId<LatheRecipePrototype>>(component.StaticRecipes)
|
|
};
|
|
RaiseLocalEvent(uid, ev);
|
|
return ev.Recipes;
|
|
}
|
|
|
|
public static List<ProtoId<LatheRecipePrototype>> GetAllBaseRecipes(LatheComponent component)
|
|
{
|
|
return component.StaticRecipes.Union(component.DynamicRecipes).ToList();
|
|
}
|
|
|
|
public bool TryAddToQueue(EntityUid uid, LatheRecipePrototype recipe, LatheComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return false;
|
|
|
|
if (!CanProduce(uid, recipe, 1, component))
|
|
return false;
|
|
|
|
foreach (var (mat, amount) in recipe.RequiredMaterials)
|
|
{
|
|
var adjustedAmount = recipe.ApplyMaterialDiscount
|
|
? (int) (-amount * component.MaterialUseMultiplier)
|
|
: -amount;
|
|
|
|
_materialStorage.TryChangeMaterialAmount(uid, mat, adjustedAmount);
|
|
}
|
|
component.Queue.Add(recipe);
|
|
|
|
return true;
|
|
}
|
|
|
|
public bool TryStartProducing(EntityUid uid, LatheComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return false;
|
|
if (component.CurrentRecipe != null || component.Queue.Count <= 0 || !this.IsPowered(uid, EntityManager))
|
|
return false;
|
|
|
|
var recipe = component.Queue.First();
|
|
component.Queue.RemoveAt(0);
|
|
|
|
var lathe = EnsureComp<LatheProducingComponent>(uid);
|
|
lathe.StartTime = _timing.CurTime;
|
|
lathe.ProductionLength = recipe.CompleteTime * component.TimeMultiplier;
|
|
component.CurrentRecipe = recipe;
|
|
|
|
_audio.PlayPvs(component.ProducingSound, uid);
|
|
UpdateRunningAppearance(uid, true);
|
|
UpdateUserInterfaceState(uid, component);
|
|
return true;
|
|
}
|
|
|
|
public void FinishProducing(EntityUid uid, LatheComponent? comp = null, LatheProducingComponent? prodComp = null)
|
|
{
|
|
if (!Resolve(uid, ref comp, ref prodComp, false))
|
|
return;
|
|
|
|
if (comp.CurrentRecipe != null)
|
|
{
|
|
var result = Spawn(comp.CurrentRecipe.Result, Transform(uid).Coordinates);
|
|
_stack.TryMergeToContacts(result);
|
|
}
|
|
|
|
comp.CurrentRecipe = null;
|
|
prodComp.StartTime = _timing.CurTime;
|
|
|
|
if (!TryStartProducing(uid, comp))
|
|
{
|
|
RemCompDeferred(uid, prodComp);
|
|
UpdateUserInterfaceState(uid, comp);
|
|
UpdateRunningAppearance(uid, false);
|
|
}
|
|
}
|
|
|
|
public void UpdateUserInterfaceState(EntityUid uid, LatheComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return;
|
|
|
|
var ui = _uiSys.GetUi(uid, LatheUiKey.Key);
|
|
var producing = component.CurrentRecipe ?? component.Queue.FirstOrDefault();
|
|
|
|
var state = new LatheUpdateState(GetAvailableRecipes(uid, component), component.Queue, producing);
|
|
_uiSys.SetUiState(ui, state);
|
|
}
|
|
|
|
private void OnGetRecipes(EntityUid uid, TechnologyDatabaseComponent component, LatheGetRecipesEvent args)
|
|
{
|
|
if (uid != args.Lathe || !TryComp<LatheComponent>(uid, out var latheComponent))
|
|
return;
|
|
|
|
foreach (var recipe in latheComponent.DynamicRecipes)
|
|
{
|
|
if (!component.UnlockedRecipes.Contains(recipe) || args.Recipes.Contains(recipe))
|
|
continue;
|
|
args.Recipes.Add(recipe);
|
|
}
|
|
}
|
|
|
|
private void GetEmagLatheRecipes(EntityUid uid, EmagLatheRecipesComponent component, LatheGetRecipesEvent args)
|
|
{
|
|
if (uid != args.Lathe || !TryComp<TechnologyDatabaseComponent>(uid, out var technologyDatabase))
|
|
return;
|
|
if (!HasComp<EmaggedComponent>(uid))
|
|
return;
|
|
foreach (var recipe in component.EmagDynamicRecipes)
|
|
{
|
|
if (!technologyDatabase.UnlockedRecipes.Contains(recipe) || args.Recipes.Contains(recipe))
|
|
continue;
|
|
args.Recipes.Add(recipe);
|
|
}
|
|
foreach (var recipe in component.EmagStaticRecipes)
|
|
{
|
|
args.Recipes.Add(recipe);
|
|
}
|
|
}
|
|
|
|
private void OnMaterialAmountChanged(EntityUid uid, LatheComponent component, ref MaterialAmountChangedEvent args)
|
|
{
|
|
UpdateUserInterfaceState(uid, component);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initialize the UI and appearance.
|
|
/// Appearance requires initialization or the layers break
|
|
/// </summary>
|
|
private void OnMapInit(EntityUid uid, LatheComponent component, MapInitEvent args)
|
|
{
|
|
_appearance.SetData(uid, LatheVisuals.IsInserting, false);
|
|
_appearance.SetData(uid, LatheVisuals.IsRunning, false);
|
|
|
|
_materialStorage.UpdateMaterialWhitelist(uid);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the machine sprite to either play the running animation
|
|
/// or stop.
|
|
/// </summary>
|
|
private void UpdateRunningAppearance(EntityUid uid, bool isRunning)
|
|
{
|
|
_appearance.SetData(uid, LatheVisuals.IsRunning, isRunning);
|
|
}
|
|
|
|
private void OnPowerChanged(EntityUid uid, LatheComponent component, ref PowerChangedEvent args)
|
|
{
|
|
if (!args.Powered)
|
|
{
|
|
RemComp<LatheProducingComponent>(uid);
|
|
UpdateRunningAppearance(uid, false);
|
|
}
|
|
else if (component.CurrentRecipe != null)
|
|
{
|
|
EnsureComp<LatheProducingComponent>(uid);
|
|
TryStartProducing(uid, component);
|
|
}
|
|
}
|
|
|
|
private void OnPartsRefresh(EntityUid uid, LatheComponent component, RefreshPartsEvent args)
|
|
{
|
|
var printTimeRating = args.PartRatings[component.MachinePartPrintSpeed];
|
|
var materialUseRating = args.PartRatings[component.MachinePartMaterialUse];
|
|
|
|
component.TimeMultiplier = MathF.Pow(component.PartRatingPrintTimeMultiplier, printTimeRating - 1);
|
|
component.MaterialUseMultiplier = MathF.Pow(component.PartRatingMaterialUseMultiplier, materialUseRating - 1);
|
|
Dirty(component);
|
|
}
|
|
|
|
private void OnUpgradeExamine(EntityUid uid, LatheComponent component, UpgradeExamineEvent args)
|
|
{
|
|
args.AddPercentageUpgrade("lathe-component-upgrade-speed", 1 / component.TimeMultiplier);
|
|
args.AddPercentageUpgrade("lathe-component-upgrade-material-use", component.MaterialUseMultiplier);
|
|
}
|
|
|
|
private void OnDatabaseModified(EntityUid uid, LatheComponent component, ref TechnologyDatabaseModifiedEvent args)
|
|
{
|
|
UpdateUserInterfaceState(uid, component);
|
|
}
|
|
|
|
private void OnResearchRegistrationChanged(EntityUid uid, LatheComponent component, ref ResearchRegistrationChangedEvent args)
|
|
{
|
|
UpdateUserInterfaceState(uid, component);
|
|
}
|
|
|
|
protected override bool HasRecipe(EntityUid uid, LatheRecipePrototype recipe, LatheComponent component)
|
|
{
|
|
return GetAvailableRecipes(uid, component).Contains(recipe.ID);
|
|
}
|
|
#region UI Messages
|
|
|
|
private void OnLatheQueueRecipeMessage(EntityUid uid, LatheComponent component, LatheQueueRecipeMessage args)
|
|
{
|
|
if (_proto.TryIndex(args.ID, out LatheRecipePrototype? recipe))
|
|
{
|
|
var count = 0;
|
|
for (var i = 0; i < args.Quantity; i++)
|
|
{
|
|
if (TryAddToQueue(uid, recipe, component))
|
|
count++;
|
|
else
|
|
break;
|
|
}
|
|
if (count > 0 && args.Session.AttachedEntity != null)
|
|
{
|
|
_adminLogger.Add(LogType.Action, LogImpact.Low,
|
|
$"{ToPrettyString(args.Session.AttachedEntity.Value):player} queued {count} {recipe.Name} at {ToPrettyString(uid):lathe}");
|
|
}
|
|
}
|
|
TryStartProducing(uid, component);
|
|
UpdateUserInterfaceState(uid, component);
|
|
}
|
|
|
|
private void OnLatheSyncRequestMessage(EntityUid uid, LatheComponent component, LatheSyncRequestMessage args)
|
|
{
|
|
UpdateUserInterfaceState(uid, component);
|
|
}
|
|
#endregion
|
|
}
|
|
}
|