mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-05-01 04:27:58 +03:00
* Automatic changelog update * Make NPC names proper nouns & fix some genders (#20534) * Proper names & genders * Uppercase proper names * Make Smile female * fix bingus wrinkly head (#20531) * rouny meat and steak (#20526) * lost friendship flavor * add rouny steak * rouny special meat * rouny meat textures --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311) * Explosive wet floor sign & janitorial suicide vest * fix attributions * Remove name & desc from explosive wet floor sign * Make wet floor sign chameleonable * Automatic changelog update * Minor slippery stuff (#20535) * Update submodule to 162.2.0 (#20570) * Predicted armor (#20560) * clean up some lines in smile the slime prototype (#20552) * Revert "Use full file path for temp replays (#19002)" (#20545) * Add EyesGlasses into ClothesMate (#20523) * Automatic changelog update * Fix Punpun crew monitor sensor (#20484) * Automatic changelog update * EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394) Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> * Automatic changelog update * Make arcades hackable again (#20555) * Automatic changelog update * Health alert tweaks (#20557) * Automatic changelog update * Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) * Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent * Nukeops todo and cleanup * Remove Active field * Add EndedGameRuleComponent * bartender suit (#20521) * give me a drink bartender * guh * aARG * Necropolis and mine walls (#20578) * Automatic changelog update * archaic accent tweaks (#20567) * Automatic changelog update * Add confirmation to kick and respawn in the admin player actions panel (#20542) * Remove windows-latest CI runs, remove unused build-test-release.yml (#20540) * Change .editorconfig to keep existing attribute arrangement (#20538) * Automatic changelog update * Catch replay start and end errors on round restarts (#20565) * Update trivial components to use auto comp states (#20539) * Fix role unbans not applying in real time (#20547) * Disable AHelp buttons when no player is selected, update button styling (#20568) * Automatic changelog update * Added a toggle fullscreen button (default F11) (#20272) * Added a toggle fullscreen button (default F11) * Removed un-needed comments * Review Requested Changes * Fixed Acidental Spacing Change * bwoink, removed extraneous code * nothing, litterally * Automatic changelog update * Fix not networking markings (#20588) * Automatic changelog update * Update RobustToolbox to v162.2.1 (#20590) * Automatic changelog update * Glorfcode (force say on damage/stun/crit) (#20562) * Automatic changelog update * Fix AHelp progressively showing more AHelp panels (#20591) * Automatic changelog update * caninsert entitystorage tweaks (#20589) * Automatic changelog update * Fix mapping actions crashing on load (#20592) * Fix loading a map with a ThirstComponent crashing the game (#20594) * Fix electrocution displaying real name of disguised players (#20603) * Organ fixes (#20488) * Automatic changelog update * Kettle medical rework (#20435) * Initial try at medical rework for kettle * Re-add decal decorations to Kettle's medical * Add more lockers to kettle's med * Actually upload kettle's map, not its proto * Automatic changelog update * Added blocked visuals to volumetric pump (#20610) * Automatic changelog update * Move TimedDespawn to engine (#20515) * Update submodule to 163.0.0 (#20616) * Remove v0.1 version number from local main menu screen (#20617) * Remove cloneData parameter from AutoNetworkedField (#20596) * Update submodule to 164.0.0 (#20618) * fix cognizine ghost role (#20632) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Move ID layer one pixel to correct alignment (#20630) * Update nukie hardsuit descriptions (#20529) * Make holofans destructable (#20445) * Automatic changelog update * bowl is open (#20453) Co-authored-by: deltanedas <@deltanedas:kde.org> * Add TestPair.WaitCommand() (#20615) * Rename ThreatPrototype and mark fields as required (#20611) * Adjust hard bomb shape (#20608) * dragon refactor, objectives and use GenericAntag (#20201) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Added generic empty liquids tank (#20563) * Move view variables verb to the top of the list with no category and localize it (#20546) * saltern update (#20325) Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix followers leaking (#20643) * Add Winter Boots (#20622) * add * fix prototype * Add QM mantle (#20621) * add * fix prototype * Automatic changelog update * Slime mobs breathe nitrogen and resprite their organs (#20577) * Slimes breathe nitrogen and resprite their organs * ups * mmm * Automatic changelog update * Fix the new lizard horn's consistency + issue (#20620) * fix * add * Revert "add" This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711. * Add RandomHumanoidAppearance component to for space ninjas (#20605) * Automatic changelog update * Space cat breathes space (#20550) * Space cat breathes space Made Space Cat lungs ROBUST * Made Space Cat's lungs ROBUST 2.0 * Automatic changelog update * Wide anomaly locator (#20581) * Add files via upload * Add files via upload * Add files via upload * Add files via upload * add textures * fix encoding * fix 2 * Automatic changelog update * Fixed Telescopic Shield Lighting (#20650) * Fixed Telescopic Shield Lighting Bug fix #20199 * no need for these at all --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * Automatic changelog update * Add a special hardsuit for nukie medic (#20471) * Automatic changelog update * Carry over other mutations when doing species mutation (#20551) * Automatic changelog update * Add Spanish accent to poncho and sombrero (#20377) --------- Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com> Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com> Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com> Co-authored-by: Miro Kavaliou <miraslauk@gmail.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com> Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com> Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com> Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
324 lines
14 KiB
C#
324 lines
14 KiB
C#
using Content.Client.UserInterface.Screens;
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using Content.Shared.CCVar;
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using Content.Shared.HUD;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared;
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using Robust.Shared.Configuration;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Options.UI.Tabs
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{
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[GenerateTypedNameReferences]
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public sealed partial class GraphicsTab : Control
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{
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private static readonly float[] UIScaleOptions =
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{
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0f,
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0.75f,
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1f,
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1.25f,
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1.50f,
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1.75f,
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2f
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};
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private Dictionary<string, int> hudThemeIdToIndex = new();
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[Dependency] private readonly IConfigurationManager _cfg = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public GraphicsTab()
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{
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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VSyncCheckBox.OnToggled += OnCheckBoxToggled;
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FullscreenCheckBox.OnToggled += OnCheckBoxToggled;
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LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-very-low"));
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LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-low"));
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LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-medium"));
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LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-high"));
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LightingPresetOption.OnItemSelected += OnLightingQualityChanged;
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UIScaleOption.AddItem(Loc.GetString("ui-options-scale-auto",
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("scale", UserInterfaceManager.DefaultUIScale)));
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UIScaleOption.AddItem(Loc.GetString("ui-options-scale-75"));
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UIScaleOption.AddItem(Loc.GetString("ui-options-scale-100"));
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UIScaleOption.AddItem(Loc.GetString("ui-options-scale-125"));
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UIScaleOption.AddItem(Loc.GetString("ui-options-scale-150"));
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UIScaleOption.AddItem(Loc.GetString("ui-options-scale-175"));
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UIScaleOption.AddItem(Loc.GetString("ui-options-scale-200"));
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UIScaleOption.OnItemSelected += OnUIScaleChanged;
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foreach (var gear in _prototypeManager.EnumeratePrototypes<HudThemePrototype>())
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{
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HudThemeOption.AddItem(Loc.GetString(gear.Name));
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hudThemeIdToIndex.Add(gear.ID, HudThemeOption.GetItemId(HudThemeOption.ItemCount - 1));
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}
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HudThemeOption.OnItemSelected += OnHudThemeChanged;
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var hudLayout = _cfg.GetCVar(CCVars.UILayout);
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var id = 0;
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foreach (var layout in Enum.GetValues(typeof(ScreenType)))
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{
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var name = layout.ToString()!;
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HudLayoutOption.AddItem(name, id);
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if (name == hudLayout)
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{
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HudLayoutOption.SelectId(id);
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}
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HudLayoutOption.SetItemMetadata(id, name);
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id++;
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}
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HudLayoutOption.OnItemSelected += args =>
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{
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HudLayoutOption.SelectId(args.Id);
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UpdateApplyButton();
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};
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ViewportStretchCheckBox.OnToggled += _ =>
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{
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UpdateViewportScale();
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UpdateApplyButton();
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};
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ViewportScaleSlider.OnValueChanged += _ =>
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{
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UpdateApplyButton();
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UpdateViewportScale();
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};
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ViewportWidthSlider.OnValueChanged += _ =>
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{
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UpdateViewportWidthDisplay();
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UpdateApplyButton();
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};
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ShowHeldItemCheckBox.OnToggled += OnCheckBoxToggled;
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ShowCombatModeIndicatorsCheckBox.OnToggled += OnCheckBoxToggled;
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IntegerScalingCheckBox.OnToggled += OnCheckBoxToggled;
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ViewportLowResCheckBox.OnToggled += OnCheckBoxToggled;
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ParallaxLowQualityCheckBox.OnToggled += OnCheckBoxToggled;
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FpsCounterCheckBox.OnToggled += OnCheckBoxToggled;
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ApplyButton.OnPressed += OnApplyButtonPressed;
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VSyncCheckBox.Pressed = _cfg.GetCVar(CVars.DisplayVSync);
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FullscreenCheckBox.Pressed = ConfigIsFullscreen;
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LightingPresetOption.SelectId(GetConfigLightingQuality());
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UIScaleOption.SelectId(GetConfigUIScalePreset(ConfigUIScale));
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HudThemeOption.SelectId(hudThemeIdToIndex.GetValueOrDefault(_cfg.GetCVar(CVars.InterfaceTheme), 0));
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ViewportScaleSlider.Value = _cfg.GetCVar(CCVars.ViewportFixedScaleFactor);
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ViewportStretchCheckBox.Pressed = _cfg.GetCVar(CCVars.ViewportStretch);
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IntegerScalingCheckBox.Pressed = _cfg.GetCVar(CCVars.ViewportSnapToleranceMargin) != 0;
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ViewportLowResCheckBox.Pressed = !_cfg.GetCVar(CCVars.ViewportScaleRender);
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ParallaxLowQualityCheckBox.Pressed = _cfg.GetCVar(CCVars.ParallaxLowQuality);
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FpsCounterCheckBox.Pressed = _cfg.GetCVar(CCVars.HudFpsCounterVisible);
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ShowHeldItemCheckBox.Pressed = _cfg.GetCVar(CCVars.HudHeldItemShow);
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ShowCombatModeIndicatorsCheckBox.Pressed = _cfg.GetCVar(CCVars.CombatModeIndicatorsPointShow);
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ViewportWidthSlider.Value = _cfg.GetCVar(CCVars.ViewportWidth);
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_cfg.OnValueChanged(CCVars.ViewportMinimumWidth, _ => UpdateViewportWidthRange());
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_cfg.OnValueChanged(CCVars.ViewportMaximumWidth, _ => UpdateViewportWidthRange());
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UpdateViewportWidthRange();
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UpdateViewportWidthDisplay();
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UpdateViewportScale();
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UpdateApplyButton();
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}
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private void OnUIScaleChanged(OptionButton.ItemSelectedEventArgs args)
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{
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UIScaleOption.SelectId(args.Id);
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UpdateApplyButton();
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}
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private void OnHudThemeChanged(OptionButton.ItemSelectedEventArgs args)
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{
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HudThemeOption.SelectId(args.Id);
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UpdateApplyButton();
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}
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private void OnApplyButtonPressed(BaseButton.ButtonEventArgs args)
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{
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_cfg.SetCVar(CVars.DisplayVSync, VSyncCheckBox.Pressed);
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SetConfigLightingQuality(LightingPresetOption.SelectedId);
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foreach (var theme in _prototypeManager.EnumeratePrototypes<HudThemePrototype>())
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{
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if (hudThemeIdToIndex[theme.ID] != HudThemeOption.SelectedId)
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continue;
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_cfg.SetCVar(CVars.InterfaceTheme, theme.ID);
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break;
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}
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_cfg.SetCVar(CVars.DisplayWindowMode,
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(int) (FullscreenCheckBox.Pressed ? WindowMode.Fullscreen : WindowMode.Windowed));
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_cfg.SetCVar(CVars.DisplayUIScale, UIScaleOptions[UIScaleOption.SelectedId]);
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_cfg.SetCVar(CCVars.ViewportStretch, ViewportStretchCheckBox.Pressed);
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_cfg.SetCVar(CCVars.ViewportFixedScaleFactor, (int) ViewportScaleSlider.Value);
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_cfg.SetCVar(CCVars.ViewportSnapToleranceMargin,
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IntegerScalingCheckBox.Pressed ? CCVars.ViewportSnapToleranceMargin.DefaultValue : 0);
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_cfg.SetCVar(CCVars.ViewportScaleRender, !ViewportLowResCheckBox.Pressed);
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_cfg.SetCVar(CCVars.ParallaxLowQuality, ParallaxLowQualityCheckBox.Pressed);
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_cfg.SetCVar(CCVars.HudHeldItemShow, ShowHeldItemCheckBox.Pressed);
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_cfg.SetCVar(CCVars.CombatModeIndicatorsPointShow, ShowCombatModeIndicatorsCheckBox.Pressed);
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_cfg.SetCVar(CCVars.HudFpsCounterVisible, FpsCounterCheckBox.Pressed);
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_cfg.SetCVar(CCVars.ViewportWidth, (int) ViewportWidthSlider.Value);
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if (HudLayoutOption.SelectedMetadata is string opt)
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{
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_cfg.SetCVar(CCVars.UILayout, opt);
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}
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_cfg.SaveToFile();
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UpdateApplyButton();
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}
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private void OnCheckBoxToggled(BaseButton.ButtonToggledEventArgs args)
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{
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UpdateApplyButton();
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}
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private void OnLightingQualityChanged(OptionButton.ItemSelectedEventArgs args)
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{
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LightingPresetOption.SelectId(args.Id);
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UpdateApplyButton();
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}
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private void UpdateApplyButton()
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{
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var isVSyncSame = VSyncCheckBox.Pressed == _cfg.GetCVar(CVars.DisplayVSync);
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var isFullscreenSame = FullscreenCheckBox.Pressed == ConfigIsFullscreen;
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var isLightingQualitySame = LightingPresetOption.SelectedId == GetConfigLightingQuality();
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var isHudThemeSame = HudThemeOption.SelectedId == hudThemeIdToIndex.GetValueOrDefault(_cfg.GetCVar(CVars.InterfaceTheme), 0);
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var isUIScaleSame = MathHelper.CloseToPercent(UIScaleOptions[UIScaleOption.SelectedId], ConfigUIScale);
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var isVPStretchSame = ViewportStretchCheckBox.Pressed == _cfg.GetCVar(CCVars.ViewportStretch);
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var isVPScaleSame = (int) ViewportScaleSlider.Value == _cfg.GetCVar(CCVars.ViewportFixedScaleFactor);
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var isIntegerScalingSame = IntegerScalingCheckBox.Pressed == (_cfg.GetCVar(CCVars.ViewportSnapToleranceMargin) != 0);
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var isVPResSame = ViewportLowResCheckBox.Pressed == !_cfg.GetCVar(CCVars.ViewportScaleRender);
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var isPLQSame = ParallaxLowQualityCheckBox.Pressed == _cfg.GetCVar(CCVars.ParallaxLowQuality);
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var isShowHeldItemSame = ShowHeldItemCheckBox.Pressed == _cfg.GetCVar(CCVars.HudHeldItemShow);
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var isCombatModeIndicatorsSame = ShowCombatModeIndicatorsCheckBox.Pressed == _cfg.GetCVar(CCVars.CombatModeIndicatorsPointShow);
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var isFpsCounterVisibleSame = FpsCounterCheckBox.Pressed == _cfg.GetCVar(CCVars.HudFpsCounterVisible);
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var isWidthSame = (int) ViewportWidthSlider.Value == _cfg.GetCVar(CCVars.ViewportWidth);
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var isLayoutSame = HudLayoutOption.SelectedMetadata is string opt && opt == _cfg.GetCVar(CCVars.UILayout);
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ApplyButton.Disabled = isVSyncSame &&
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isFullscreenSame &&
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isLightingQualitySame &&
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isUIScaleSame &&
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isVPStretchSame &&
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isVPScaleSame &&
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isIntegerScalingSame &&
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isVPResSame &&
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isPLQSame &&
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isHudThemeSame &&
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isShowHeldItemSame &&
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isCombatModeIndicatorsSame &&
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isFpsCounterVisibleSame &&
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isWidthSame &&
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isLayoutSame;
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}
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private bool ConfigIsFullscreen =>
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_cfg.GetCVar(CVars.DisplayWindowMode) == (int) WindowMode.Fullscreen;
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public void UpdateProperties()
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{
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FullscreenCheckBox.Pressed = ConfigIsFullscreen;
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}
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private float ConfigUIScale => _cfg.GetCVar(CVars.DisplayUIScale);
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private int GetConfigLightingQuality()
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{
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var val = _cfg.GetCVar(CVars.LightResolutionScale);
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var soft = _cfg.GetCVar(CVars.LightSoftShadows);
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if (val <= 0.125)
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{
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return 0;
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}
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else if ((val <= 0.5) && !soft)
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{
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return 1;
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}
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else if (val <= 0.5)
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{
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return 2;
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}
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else
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{
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return 3;
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}
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}
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private void SetConfigLightingQuality(int value)
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{
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switch (value)
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{
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case 0:
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_cfg.SetCVar(CVars.LightResolutionScale, 0.125f);
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_cfg.SetCVar(CVars.LightSoftShadows, false);
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_cfg.SetCVar(CVars.LightBlur, false);
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break;
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case 1:
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_cfg.SetCVar(CVars.LightResolutionScale, 0.5f);
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_cfg.SetCVar(CVars.LightSoftShadows, false);
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_cfg.SetCVar(CVars.LightBlur, true);
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break;
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case 2:
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_cfg.SetCVar(CVars.LightResolutionScale, 0.5f);
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_cfg.SetCVar(CVars.LightSoftShadows, true);
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_cfg.SetCVar(CVars.LightBlur, true);
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break;
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case 3:
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_cfg.SetCVar(CVars.LightResolutionScale, 1);
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_cfg.SetCVar(CVars.LightSoftShadows, true);
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_cfg.SetCVar(CVars.LightBlur, true);
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break;
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}
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}
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private static int GetConfigUIScalePreset(float value)
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{
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for (var i = 0; i < UIScaleOptions.Length; i++)
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{
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if (MathHelper.CloseToPercent(UIScaleOptions[i], value))
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{
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return i;
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}
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}
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return 0;
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}
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private void UpdateViewportScale()
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{
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ViewportScaleBox.Visible = !ViewportStretchCheckBox.Pressed;
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IntegerScalingCheckBox.Visible = ViewportStretchCheckBox.Pressed;
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ViewportScaleText.Text = Loc.GetString("ui-options-vp-scale", ("scale", ViewportScaleSlider.Value));
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}
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private void UpdateViewportWidthRange()
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{
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var min = _cfg.GetCVar(CCVars.ViewportMinimumWidth);
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var max = _cfg.GetCVar(CCVars.ViewportMaximumWidth);
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ViewportWidthSlider.MinValue = min;
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ViewportWidthSlider.MaxValue = max;
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}
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private void UpdateViewportWidthDisplay()
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{
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ViewportWidthSliderDisplay.Text = Loc.GetString("ui-options-vp-width", ("width", (int) ViewportWidthSlider.Value));
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}
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}
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}
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