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Port medical patches from [Goob-Station](https://github.com/Goob-Station/Goob-Station). Prs: https://github.com/space-wizards/space-station-14/pull/30230 https://github.com/Goob-Station/Goob-Station/pull/493 https://github.com/Goob-Station/Goob-Station/pull/663 https://github.com/Goob-Station/Goob-Station/pull/1086 https://github.com/Goob-Station/Goob-Station/pull/1072 https://github.com/Goob-Station/Goob-Station/pull/1243 https://github.com/Goob-Station/Goob-Station/pull/1246 https://github.com/Goob-Station/Goob-Station/pull/1707 --- <details><summary><h1>Media</h1></summary> <p>  </p> </details> --- 🆑 deltanedas, jorgun, fishbait_x, Huffs-The-Frezone, Teapug, Speebr0, CerberusWolfie, yglop, botanySupremist, Will-Oliver-Br - add: Added medical patches - add: Added a guidebook entry for medical patches. --------- Signed-off-by: Will-Oliver-Br <164823659+Will-Oliver-Br@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: fishbait <gnesse@gmail.com> Co-authored-by: unknown <Administrator@DESKTOP-PMRIVVA.kommune.indresogn.no> Co-authored-by: Fishbait <Fishbait@git.ml> Co-authored-by: Theapug <159912420+Teapug@users.noreply.github.com> Co-authored-by: Speebro <100388782+Speebr0@users.noreply.github.com> Co-authored-by: Speebro <speebro@notreal.com> Co-authored-by: John Willis <143434770+CerberusWolfie@users.noreply.github.com> Co-authored-by: yglop <95057024+yglop@users.noreply.github.com> Co-authored-by: botanySupremist <160211017+botanySupremist@users.noreply.github.com> Co-authored-by: botanySupremist <definitelyrealBotSupremist@gmail.com> Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
88 lines
3.1 KiB
C#
88 lines
3.1 KiB
C#
using Content.Server.Explosion.EntitySystems;
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using Content.Server.GameTicking.Rules.Components;
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using Content.Server.Mind;
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using Content.Server.Objectives.Components;
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using Content.Server.Popups;
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using Content.Server.Roles;
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using Content.Shared.Interaction;
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using Content.Shared.Ninja.Components;
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using Content.Shared.Ninja.Systems;
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using Content.Shared.Sticky;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Ninja.Systems;
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/// <summary>
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/// Prevents planting a spider charge outside of its location and handles greentext.
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/// </summary>
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public sealed class SpiderChargeSystem : SharedSpiderChargeSystem
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{
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[Dependency] private readonly MindSystem _mind = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SpaceNinjaSystem _ninja = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SpiderChargeComponent, AttemptEntityStickEvent>(OnAttemptStick);
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SubscribeLocalEvent<SpiderChargeComponent, EntityStuckEvent>(OnStuck);
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SubscribeLocalEvent<SpiderChargeComponent, TriggerEvent>(OnExplode);
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}
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/// <summary>
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/// Require that the planter is a ninja and the charge is near the target warp point.
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/// </summary>
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private void OnAttemptStick(EntityUid uid, SpiderChargeComponent comp, ref AttemptEntityStickEvent args)
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{
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if (args.Cancelled)
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return;
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var user = args.User;
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if (!_mind.TryGetRole<NinjaRoleComponent>(user, out var _))
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{
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_popup.PopupEntity(Loc.GetString("spider-charge-not-ninja"), user, user);
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args.Cancelled = true;
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return;
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}
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// allow planting anywhere if there is no target, which should never happen
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if (!_mind.TryGetObjectiveComp<SpiderChargeConditionComponent>(user, out var obj) || obj.Target == null)
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return;
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// assumes warp point still exists
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var targetXform = Transform(obj.Target.Value);
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var locXform = Transform(args.Target);
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if (locXform.MapID != targetXform.MapID ||
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(_transform.GetWorldPosition(locXform) - _transform.GetWorldPosition(targetXform)).LengthSquared() > comp.Range * comp.Range)
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{
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_popup.PopupEntity(Loc.GetString("spider-charge-too-far"), user, user);
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args.Cancelled = true;
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return;
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}
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}
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/// <summary>
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/// Allows greentext to occur after exploding.
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/// </summary>
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private void OnStuck(EntityUid uid, SpiderChargeComponent comp, ref EntityStuckEvent args)
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{
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comp.Planter = args.User;
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}
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/// <summary>
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/// Handles greentext after exploding.
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/// Assumes it didn't move and the target was destroyed so be nice.
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/// </summary>
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private void OnExplode(EntityUid uid, SpiderChargeComponent comp, TriggerEvent args)
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{
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if (!TryComp<SpaceNinjaComponent>(comp.Planter, out var ninja))
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return;
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// assumes the target was destroyed, that the charge wasn't moved somehow
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_ninja.DetonatedSpiderCharge((comp.Planter.Value, ninja));
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}
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}
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