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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> As requested in Goobstation MRP; This update allows the weldbot to, _very slowly_, fix specific structures. To allow a structure to be repaired by a weldbot, apply the "WeldbotFixableStructure" tag to it. So far, this has been applied to: - Windows - Directional Windows - Grounding Rods - Tesla Coils The robot will repair 5 damage per step to structures. In addition, repair speeds of silicon mobs, borgs and IPC's has been lowered a bit. --- # Changelog <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 - tweak: Weldbots can now fix specific structures, like windows and grounding rods. --------- Signed-off-by: Timfa <timfalken@hotmail.com> (cherry picked from commit a7760a6ee17766b4724382e0f4ed1698eaf19444)