Files
wwdpublic/Content.Server/Language/Commands/AdminLanguageCommand.cs
sleepyyapril 04b14b8118 Fix Toolshed Crash (#1415)
I'm not fully confident in this fix, I can't test it right now.
closes #1409 1409

---------

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
(cherry picked from commit f026528f6e31b816758e600d66482bf991a0e88d)
2025-01-14 01:44:17 +03:00

74 lines
2.6 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Language;
using Content.Shared.Language.Components;
using Content.Shared.Language.Systems;
using Robust.Shared.Prototypes;
using Robust.Shared.Toolshed;
using Robust.Shared.Toolshed.Syntax;
using Robust.Shared.Toolshed.TypeParsers;
namespace Content.Server.Language.Commands;
[ToolshedCommand(Name = "language"), AdminCommand(AdminFlags.Admin)]
public sealed class AdminLanguageCommand : ToolshedCommand
{
private LanguageSystem? _languagesField;
private LanguageSystem Languages => _languagesField ??= GetSys<LanguageSystem>();
[CommandImplementation("add")]
public EntityUid AddLanguage(
[CommandInvocationContext] IInvocationContext ctx,
[PipedArgument] EntityUid input,
[CommandArgument] ProtoId<LanguagePrototype> language,
[CommandArgument] bool canSpeak = true,
[CommandArgument] bool canUnderstand = true
)
{
if (language == SharedLanguageSystem.UniversalPrototype)
{
EnsureComp<UniversalLanguageSpeakerComponent>(input);
Languages.UpdateEntityLanguages(input);
}
else
{
EnsureComp<LanguageSpeakerComponent>(input);
Languages.AddLanguage(input, language, canSpeak, canUnderstand);
}
return input;
}
[CommandImplementation("rm")]
public EntityUid RemoveLanguage(
[CommandInvocationContext] IInvocationContext ctx,
[PipedArgument] EntityUid input,
[CommandArgument] ProtoId<LanguagePrototype> language,
[CommandArgument] bool removeSpeak = true,
[CommandArgument] bool removeUnderstand = true
)
{
if (language == SharedLanguageSystem.UniversalPrototype && HasComp<UniversalLanguageSpeakerComponent>(input))
{
RemComp<UniversalLanguageSpeakerComponent>(input);
EnsureComp<LanguageSpeakerComponent>(input);
}
// We execute this branch even in case of universal so that it gets removed if it was added manually to the LanguageKnowledge
Languages.RemoveLanguage(input, language, removeSpeak, removeUnderstand);
return input;
}
[CommandImplementation("lsspoken")]
public IEnumerable<ProtoId<LanguagePrototype>> ListSpoken([PipedArgument] EntityUid input)
{
return Languages.GetSpokenLanguages(input);
}
[CommandImplementation("lsunderstood")]
public IEnumerable<ProtoId<LanguagePrototype>> ListUnderstood([PipedArgument] EntityUid input)
{
return Languages.GetUnderstoodLanguages(input);
}
}