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# Description Done in cooperation with the SiN Mapping Team. This PR gives a partial detailing pass to lighthouse. Some of its key new features are: 1. The largest and most advanced Supermatter Engine mapped thus far. 2. Reworks to the Salvage/Cargo department 3. Spawners for senior roles 4. More detailed office spaces for many roles. 5. Detailing pass for Security & Engineering 6. Rebalancing the station's engineering department to accomodate for having such a massive new engine. No roundstart TEG anymore, AME is "Undersized", uranium generators with fuel added, along with a variety of power device related flatpacks supplied to engineering. There's many flatpacks in the solar arrays for engineers looking to upgrade solars. 7. Reworked maints bar. Don't merge this until @OldDanceJacket signs off on it. <details><summary><h1>Media</h1></summary> <p> Security detailing:  Maints Bar:  Security Checkpoint now a Senior Officer's Office  New Salvage Dock, the old salvage dock now contains a fun easter egg that I won't show here (Faridabirb.png):  Atmos changes to accomodate for Supermatter & upcoming Malf AI update  Power room changes:  New Supermatter Engine!  Engine Control Room & Senior Engineer's Office!  </p> </details> # Changelog 🆑 VMSolidus & The SiN Mapping Team - add: Lighthouse Detailing Pass, including the new largest, most advanced supermatter engine to date! - tweak: Lighthouse Cargo fully updated - tweak: Lighthouse medical given a surgery room along with some minor brush up work. - tweak: New kitchen and botany area for Lighthouse - tweak: Lighthouse' laser tag arena is now a large boxing arena. - tweak: Lighthouse reporter area moved to dorms. - fix: Fixed a crash to desktop with the cargo telepad that was unreported despite being on 5 of our maps. (cherry picked from commit 7c4953a0f774c08a55780b704c52bc29d687b8dc)