Files
wwdpublic/Content.Shared/Power/EntitySystems/ItemSlotRequiresPowerSystem.cs
metalgearsloth c5d4a0f7ad ItemToggle + slots stuff (#31312)
* ItemToggle + slots stuff

- Add component for itemslot locks to match LockComponent (surprised this didn't exist).
- Add thing for pointlight to match itemtoggle. In future should be used for PDAs and stuff but need to fix some other stuff first.

* Also this

* grill

(cherry picked from commit d6b0b997c0b89a17409782198f80dc9cd95897e1)
2025-01-14 02:01:57 +03:00

24 lines
690 B
C#

using Content.Shared.Containers.ItemSlots;
using Content.Shared.Power.Components;
namespace Content.Shared.Power.EntitySystems;
public sealed class ItemSlotRequiresPowerSystem : EntitySystem
{
[Dependency] private readonly SharedPowerReceiverSystem _receiver = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ItemSlotRequiresPowerComponent, ItemSlotInsertAttemptEvent>(OnInsertAttempt);
}
private void OnInsertAttempt(Entity<ItemSlotRequiresPowerComponent> ent, ref ItemSlotInsertAttemptEvent args)
{
if (!_receiver.IsPowered(ent.Owner))
{
args.Cancelled = true;
}
}
}