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fixes the "missing layer" error Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> (cherry picked from commit d1fefc084d12f9f5fb27bb5acf87cba06539e8b7)
10 lines
294 B
C#
10 lines
294 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Electrocution;
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/// <summary>
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/// Allow an entity to see the ElectrocutionOverlay showing electrocuted doors.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ElectrocutionOverlayComponent : Component;
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