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* Pulling rework Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame. * More pulling cleanup * stats * More cleanup * First draft * More pulling * weh * Fix puller * Pulling working * Fix merge * Dunked * Self-merge time (cherry picked from commit 0d8254b2a2891f8d5623c9878bd0e567d0c7fe3c)
14 lines
335 B
C#
14 lines
335 B
C#
namespace Content.Shared.Movement.Pulling.Events;
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public abstract class PullMessage : EntityEventArgs
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{
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public readonly EntityUid PullerUid;
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public readonly EntityUid PulledUid;
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protected PullMessage(EntityUid pullerUid, EntityUid pulledUid)
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{
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PullerUid = pullerUid;
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PulledUid = pulledUid;
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}
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}
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