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wwdpublic
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https://github.com/WWhiteDreamProject/wwdpublic.git
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ba058ccbddeb792ea4e532b8bf13af7fec726aaa
wwdpublic
/
Content.Client
/
GameObjects
/
Components
/
Weapons
History
Acruid
cdc6ec3bfc
Ranged weapon firing does not depend on DefaultGrid anymore.
2020-08-11 16:44:15 -07:00
..
Melee
Make attack animation follow the character (
#1071
)
2020-06-05 13:00:32 +02:00
Ranged
Ranged weapon firing does not depend on DefaultGrid anymore.
2020-08-11 16:44:15 -07:00
FlashableComponent.cs
Made all overlays compatible with the new Overlay changes in engine.
2020-07-31 14:01:34 -07:00