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24 lines
655 B
C#
24 lines
655 B
C#
using Content.Shared.Actions;
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using Content.Shared.Chat;
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namespace Content.Shared.Magic.Events;
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// TODO: Can probably just be an entity or something
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public sealed partial class TeleportSpellEvent : WorldTargetActionEvent, ISpeakSpell
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{
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[DataField]
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public string? Speech { get; private set; }
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// TODO: Move to magic component
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// TODO: Maybe not since sound specifier is a thing
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// Keep here to remind what the volume was set as
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/// <summary>
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/// Volume control for the spell.
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/// </summary>
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[DataField]
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public float BlinkVolume = 5f;
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public InGameICChatType ChatType { get; } = InGameICChatType.Speak;
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}
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