Files
wwdpublic/Content.Shared/Chemistry/InjectOverTimeEvent.cs
ScarKy0 2849008ba1 Syringe gun! (#32112)
* Init testing

* copyright

* oops

* Tracking the embed entity uid

* testing stuff for gradual injection

* work

* weh

* god save me

* bleh

* Yippee!

* Again

* Mini syringe ammo

* cleaning up

* mini syringes have a texture for fill amount

* -3 cool points :(

* hitboxes

* init cleanup

* much needed fixes

* Fixes

(cherry picked from commit 62f5a31c4abcaaca09af84f591cbe727e6fcb7cb)
2025-09-20 12:36:13 +03:00

14 lines
372 B
C#

namespace Content.Shared.Chemistry.Events;
/// <summary>
/// Raised directed on an entity when it embeds in another entity.
/// </summary>
[ByRefEvent]
public readonly record struct InjectOverTimeEvent(EntityUid embeddedIntoUid)
{
/// <summary>
/// Entity that is embedded in.
/// </summary>
public readonly EntityUid EmbeddedIntoUid = embeddedIntoUid;
}