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mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-17 13:37:47 +03:00
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b968a422575dacbf89e496bfa330c2c1534ea97b
wwdpublic/Content.Shared/Audio
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Tayrtahn 7f3b436dc1 Fix prototypes so they pass analyzer checks (#35435)
(cherry picked from commit 6f925dd61083a3fd377e5d12549ac908985e855f)
2025-09-27 13:54:06 +03:00
..
Events
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
2024-03-07 01:18:33 +01:00
Jukebox
Fix prototypes so they pass analyzer checks (#35435)
2025-09-27 13:54:06 +03:00
AmbientMusicPrototype.cs
Fix prototypes so they pass analyzer checks (#35435)
2025-09-27 13:54:06 +03:00
AmbientSoundComponent.cs
Make AmbientSoundComponent.Enabled readonly (#20438)
2023-09-27 21:59:12 +02:00
AudioHelpers.cs
Replace some sound PlayEntity with PlayPvs (#34317)
2025-09-20 20:33:53 +03:00
SharedAmbientSoundSystem.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-07-11 21:42:50 -07:00
SharedContentAudioSystem.cs
Audio fixes (#22324)
2023-12-16 19:48:34 +01:00
SharedGlobalSoundSystem.cs
Refactor audio system to send collection IDs over the network (#33610)
2025-09-27 12:25:30 +03:00
SoundWhileAliveComponent.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-07-11 21:42:50 -07:00
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