Files
wwdpublic/Content.Server/_Shitmed/DelayedDeath/DelayedDeathSystem.cs
Kai5 ae1c1c39dd Port Devil (#2454)
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This PR ports
https://github.com/Goob-Station/Goob-Station/pull/2409
https://github.com/Goob-Station/Goob-Station/pull/2591
https://github.com/Goob-Station/Goob-Station/pull/2599

This PR was initially intended to be merged into White Dream repo, so my
changes are marked as WD edit.

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- [ ] Port pain numbness
- [ ] Port nullrods
- [ ] Port tile movement

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🆑
- add: Ported Devil antag from Goobstation

---------

Signed-off-by: Kai5 <68296202+Kai518@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Solstice <solsticeofthewinter@gmail.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2025-07-20 13:37:35 +10:00

76 lines
2.9 KiB
C#

// SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
// SPDX-FileCopyrightText: 2025 Aiden <aiden@djkraz.com>
// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
// SPDX-FileCopyrightText: 2025 Solstice <solsticeofthewinter@gmail.com>
// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
// SPDX-FileCopyrightText: 2025 deltanedas <39013340+deltanedas@users.noreply.github.com>
// SPDX-FileCopyrightText: 2025 deltanedas <@deltanedas:kde.org>
// SPDX-FileCopyrightText: 2025 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
//
// SPDX-License-Identifier: AGPL-3.0-or-later
using Content.Shared._Goobstation.DelayedDeath;
using Content.Server.Chat.Systems;
using Content.Shared.Chat;
using Content.Shared.Medical;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Popups;
namespace Content.Server._Shitmed.DelayedDeath;
public partial class DelayedDeathSystem : EntitySystem
{
[Dependency] private readonly ChatSystem _chat = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!; // Goobstation
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DelayedDeathComponent, TargetBeforeDefibrillatorZapsEvent>(OnDefibZap);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
using var query = EntityQueryEnumerator<DelayedDeathComponent, MobStateComponent>();
while (query.MoveNext(out var ent, out var comp, out var mob))
{
comp.DeathTimer += frameTime;
if (comp.DeathTimer >= comp.DeathTime && !_mobState.IsDead(ent, mob))
{
// go crit then dead so deathgasp can happen
_mobState.ChangeMobState(ent, MobState.Critical, mob);
_mobState.ChangeMobState(ent, MobState.Dead, mob);
// goob code
var ev = new DelayedDeathEvent(ent);
RaiseLocalEvent(ent, ref ev);
if (ev.Cancelled)
{
RemCompDeferred<DelayedDeathComponent>(ent);
continue;
}
if (!string.IsNullOrWhiteSpace(comp.DeathMessageId)) // Goobstation
_popupSystem.PopupEntity(Loc.GetString(comp.DeathMessageId), ent, PopupType.LargeCaution);
}
}
}
private void OnDefibZap(Entity<DelayedDeathComponent> ent, ref TargetBeforeDefibrillatorZapsEvent args)
{
// can't defib someone without a heart or brain pal
args.Cancel();
var failPopup = Loc.GetString(ent.Comp.DeathMessageId); // Goobstation
_chat.TrySendInGameICMessage(args.Defib, failPopup, InGameICChatType.Speak, true);
}
}