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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> This PR ports https://github.com/Goob-Station/Goob-Station/pull/2409 https://github.com/Goob-Station/Goob-Station/pull/2591 https://github.com/Goob-Station/Goob-Station/pull/2599 This PR was initially intended to be merged into White Dream repo, so my changes are marked as WD edit. <!-- A list of everything you have to do before this PR is "complete" You probably won't have to complete everything before merging but it's good to leave future references --> - [ ] Port pain numbness - [ ] Port nullrods - [ ] Port tile movement --- <!-- This is default collapsed, readers click to expand it and see all your media The PR media section can get very large at times, so this is a good way to keep it clean The title is written using HTML tags The title must be within the <summary> tags or you won't see it --> <details><summary><h1>Media</h1></summary> <p>     </p> </details> --- <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 - add: Ported Devil antag from Goobstation --------- Signed-off-by: Kai5 <68296202+Kai518@users.noreply.github.com> Signed-off-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: Solstice <solsticeofthewinter@gmail.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com>
76 lines
2.9 KiB
C#
76 lines
2.9 KiB
C#
// SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
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// SPDX-FileCopyrightText: 2025 Aiden <aiden@djkraz.com>
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// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
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// SPDX-FileCopyrightText: 2025 Solstice <solsticeofthewinter@gmail.com>
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// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
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// SPDX-FileCopyrightText: 2025 deltanedas <39013340+deltanedas@users.noreply.github.com>
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// SPDX-FileCopyrightText: 2025 deltanedas <@deltanedas:kde.org>
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// SPDX-FileCopyrightText: 2025 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
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//
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// SPDX-License-Identifier: AGPL-3.0-or-later
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using Content.Shared._Goobstation.DelayedDeath;
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using Content.Server.Chat.Systems;
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using Content.Shared.Chat;
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using Content.Shared.Medical;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Popups;
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namespace Content.Server._Shitmed.DelayedDeath;
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public partial class DelayedDeathSystem : EntitySystem
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{
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[Dependency] private readonly ChatSystem _chat = default!;
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[Dependency] private readonly MobStateSystem _mobState = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!; // Goobstation
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DelayedDeathComponent, TargetBeforeDefibrillatorZapsEvent>(OnDefibZap);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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using var query = EntityQueryEnumerator<DelayedDeathComponent, MobStateComponent>();
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while (query.MoveNext(out var ent, out var comp, out var mob))
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{
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comp.DeathTimer += frameTime;
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if (comp.DeathTimer >= comp.DeathTime && !_mobState.IsDead(ent, mob))
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{
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// go crit then dead so deathgasp can happen
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_mobState.ChangeMobState(ent, MobState.Critical, mob);
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_mobState.ChangeMobState(ent, MobState.Dead, mob);
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// goob code
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var ev = new DelayedDeathEvent(ent);
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RaiseLocalEvent(ent, ref ev);
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if (ev.Cancelled)
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{
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RemCompDeferred<DelayedDeathComponent>(ent);
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continue;
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}
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if (!string.IsNullOrWhiteSpace(comp.DeathMessageId)) // Goobstation
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_popupSystem.PopupEntity(Loc.GetString(comp.DeathMessageId), ent, PopupType.LargeCaution);
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}
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}
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}
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private void OnDefibZap(Entity<DelayedDeathComponent> ent, ref TargetBeforeDefibrillatorZapsEvent args)
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{
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// can't defib someone without a heart or brain pal
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args.Cancel();
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var failPopup = Loc.GetString(ent.Comp.DeathMessageId); // Goobstation
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_chat.TrySendInGameICMessage(args.Defib, failPopup, InGameICChatType.Speak, true);
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}
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}
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