Files
wwdpublic/Content.Client/Weapons/Ranged/Systems/GunSystem.Ballistic.cs
RedBurningPhoenix 3b88595aa9 [Fix] Boxes/magazine's examine. And UseButton for extract. (#673)
* Fix examine and Z button

* okay?
2025-07-23 10:28:35 +10:00

85 lines
2.6 KiB
C#

using Content.Shared.Weapons.Ranged.Components;
using Content.Shared.Weapons.Ranged.Events;
using Robust.Shared.Map;
namespace Content.Client.Weapons.Ranged.Systems;
public sealed partial class GunSystem
{
protected override void InitializeBallistic()
{
base.InitializeBallistic();
SubscribeLocalEvent<BallisticAmmoProviderComponent, UpdateAmmoCounterEvent>(OnBallisticAmmoCount);
}
private void OnBallisticAmmoCount(EntityUid uid, BallisticAmmoProviderComponent component, UpdateAmmoCounterEvent args)
{
if (args.Control is DefaultStatusControl control)
{
control.Update(GetBallisticShots(component), component.Capacity);
}
}
protected override void Cycle(EntityUid uid, BallisticAmmoProviderComponent? component, MapCoordinates coordinates, GunComponent? gunComponent)
{
if (!Timing.IsFirstTimePredicted)
return;
EntityUid? ent = null;
// TODO: Combine with TakeAmmo
if (component != null && component.Entities.Count > 0) // WWDP
{
var existing = component.Entities[^1];
component.Entities.RemoveAt(component.Entities.Count - 1);
Containers.Remove(existing, component.Container);
EnsureShootable(existing);
}
else if (component != null && component.UnspawnedCount > 0) // WWDP
{
component.UnspawnedCount--;
ent = Spawn(component.Proto, coordinates);
EnsureShootable(ent.Value);
}
if (ent != null && IsClientSide(ent.Value))
Del(ent.Value);
var cycledEvent = new GunCycledEvent();
RaiseLocalEvent(uid, ref cycledEvent);
}
// WWDP extract round
protected override void Extract(EntityUid uid, MapCoordinates coordinates, BallisticAmmoProviderComponent component,
EntityUid user)
{
if (!Timing.IsFirstTimePredicted)
return;
EntityUid entity;
if (component.Entities.Count > 0)
{
entity = component.Entities[^1];
component.Entities.RemoveAt(component.Entities.Count - 1);
EnsureShootable(entity);
}
else if (component.UnspawnedCount > 0)
{
component.UnspawnedCount--;
entity = Spawn(component.Proto, coordinates);
EnsureShootable(entity);
}
else
{
Popup(Loc.GetString("gun-ballistic-empty"), uid, user);
return;
}
if (IsClientSide(entity))
Del(entity);
}
// WWDP end
}