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* Oni Morphotype from nyanotrasen The big felinid destroyer has arrived. * Added some files. changed species weight again by deletin that one space and addin vulpkanin weight. (will have to prolly change that after felinids merge) * Finally fixin the *reason* why it just didnt wanted to show Also Fixed horns * Changed localization of files. * Changed excess to critThreshold Also changed capitalization of oni_horns.rsi to Oni_horns.rsi. * Leavin a comment so that someone else can do this. * Additional merge fixes with files. * Added THE NAMING SYSTEM! Only touched 2 base files and summarized it because had no other choice from my understanding * Removed erroneously named folder * Replaced erroneously named folder * Added link so the horns dont have file names. --------- Signed-off-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com> Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
69 lines
3.1 KiB
C#
69 lines
3.1 KiB
C#
using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.Dataset;
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using Robust.Shared.Random;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Enums;
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namespace Content.Shared.Humanoid
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{
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/// <summary>
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/// Figure out how to name a humanoid with these extensions.
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/// </summary>
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public sealed class NamingSystem : EntitySystem
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public string GetName(string species, Gender? gender = null)
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{
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// if they have an old species or whatever just fall back to human I guess?
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// Some downstream is probably gonna have this eventually but then they can deal with fallbacks.
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if (!_prototypeManager.TryIndex(species, out SpeciesPrototype? speciesProto))
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{
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speciesProto = _prototypeManager.Index<SpeciesPrototype>("Human");
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Log.Warning($"Unable to find species {species} for name, falling back to Human");
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}
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switch (speciesProto.Naming)
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{
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//Start of Nyano code for Oni naming
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case SpeciesNaming.XnoY:
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return Loc.GetString("namepreset-x-no-y",
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("first", GetFirstName(speciesProto, gender)), ("last", GetLastName(speciesProto)));
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//End of Nyano code for Oni naming
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case SpeciesNaming.TheFirstofLast:
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return Loc.GetString("namepreset-thefirstoflast",
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("first", GetFirstName(speciesProto, gender)), ("last", GetLastName(speciesProto)));
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case SpeciesNaming.FirstDashFirst:
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return Loc.GetString("namepreset-firstdashfirst",
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("first1", GetFirstName(speciesProto, gender)), ("first2", GetFirstName(speciesProto, gender)));
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case SpeciesNaming.FirstLast:
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default:
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return Loc.GetString("namepreset-firstlast",
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("first", GetFirstName(speciesProto, gender)), ("last", GetLastName(speciesProto)));
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}
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}
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public string GetFirstName(SpeciesPrototype speciesProto, Gender? gender = null)
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{
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switch (gender)
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{
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case Gender.Male:
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return _random.Pick(_prototypeManager.Index<DatasetPrototype>(speciesProto.MaleFirstNames).Values);
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case Gender.Female:
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return _random.Pick(_prototypeManager.Index<DatasetPrototype>(speciesProto.FemaleFirstNames).Values);
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default:
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if (_random.Prob(0.5f))
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return _random.Pick(_prototypeManager.Index<DatasetPrototype>(speciesProto.MaleFirstNames).Values);
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else
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return _random.Pick(_prototypeManager.Index<DatasetPrototype>(speciesProto.FemaleFirstNames).Values);
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}
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}
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public string GetLastName(SpeciesPrototype speciesProto)
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{
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return _random.Pick(_prototypeManager.Index<DatasetPrototype>(speciesProto.LastNames).Values);
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}
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}
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}
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