Files
wwdpublic/Content.Shared/Polymorph/Systems/SharedChameleonProjectorSystem.cs
DEATHB4DEFEAT 47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

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# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00

114 lines
3.5 KiB
C#

using Content.Shared.Actions;
using Content.Shared.Interaction;
using Content.Shared.Polymorph;
using Content.Shared.Polymorph.Components;
using Content.Shared.Popups;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Prototypes;
using System.Diagnostics.CodeAnalysis;
namespace Content.Shared.Polymorph.Systems;
/// <summary>
/// Handles whitelist/blacklist checking.
/// Actual polymorphing and deactivation is done serverside.
/// </summary>
public abstract class SharedChameleonProjectorSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly ISerializationManager _serMan = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ChameleonProjectorComponent, AfterInteractEvent>(OnInteract);
}
private void OnInteract(Entity<ChameleonProjectorComponent> ent, ref AfterInteractEvent args)
{
if (!args.CanReach || args.Target is not {} target)
return;
var user = args.User;
args.Handled = true;
if (IsInvalid(ent.Comp, target))
{
_popup.PopupClient(Loc.GetString(ent.Comp.InvalidPopup), target, user);
return;
}
_popup.PopupClient(Loc.GetString(ent.Comp.SuccessPopup), target, user);
Disguise(ent.Comp, user, target);
}
/// <summary>
/// Returns true if an entity cannot be used as a disguise.
/// </summary>
public bool IsInvalid(ChameleonProjectorComponent comp, EntityUid target)
{
return (comp.Whitelist?.IsValid(target, EntityManager) == false)
|| (comp.Blacklist?.IsValid(target, EntityManager) == true);
}
/// <summary>
/// On server, polymorphs the user into an entity and sets up the disguise.
/// </summary>
public virtual void Disguise(ChameleonProjectorComponent comp, EntityUid user, EntityUid entity)
{
}
/// <summary>
/// Copy a component from the source entity/prototype to the disguise entity.
/// </summary>
/// <remarks>
/// This would probably be a good thing to add to engine in the future.
/// </remarks>
protected bool CopyComp<T>(Entity<ChameleonDisguiseComponent> ent) where T: Component, new()
{
if (!GetSrcComp<T>(ent.Comp, out var src))
return true;
// remove then re-add to prevent a funny
RemComp<T>(ent);
var dest = AddComp<T>(ent);
_serMan.CopyTo(src, ref dest, notNullableOverride: true);
Dirty(ent, dest);
return false;
}
/// <summary>
/// Try to get a single component from the source entity/prototype.
/// </summary>
private bool GetSrcComp<T>(ChameleonDisguiseComponent comp, [NotNullWhen(true)] out T? src) where T: Component
{
src = null;
if (TryComp(comp.SourceEntity, out src))
return true;
if (comp.SourceProto is not {} protoId)
return false;
if (!_proto.TryIndex<EntityPrototype>(protoId, out var proto))
return false;
return proto.TryGetComponent(out src);
}
}
/// <summary>
/// Action event for toggling transform NoRot on a disguise.
/// </summary>
public sealed partial class DisguiseToggleNoRotEvent : InstantActionEvent
{
}
/// <summary>
/// Action event for toggling transform Anchored on a disguise.
/// </summary>
public sealed partial class DisguiseToggleAnchoredEvent : InstantActionEvent
{
}