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b6b089c0ea3ff8c97e8100ae07bd2d7e22c7fc2e
wwdpublic/Content.Server/Nutrition/EntitySystems
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DrSmugleaf b6b089c0ea Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826)
* Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled

* merge conflicts

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-11 21:42:53 -07:00
..
AnimalHusbandrySystem.cs
Use new ComponentPauseGenerator (#25183)
2024-03-07 00:57:05 +01:00
CreamPieSystem.cs
Mirror: Fix Cream Pie Bomb when Eaten or Sliced (#172)
2024-07-09 20:35:11 -04:00
DrinkSystem.cs
scoopable ash and foam, solution transfer prediction (#25832)
2024-07-11 21:18:00 -07:00
FatExtractorSystem.cs
Use new ComponentPauseGenerator (#25183)
2024-03-07 00:57:05 +01:00
FlavorProfileSystem.cs
…
FoodSystem.cs
scoopable ash and foam, solution transfer prediction (#25832)
2024-07-11 21:18:00 -07:00
IngestionBlockerSystem.cs
…
SliceableFoodSystem.cs
Update Submodule to 219.2.0 (#536)
2024-07-11 17:40:02 -07:00
SmokingSystem.Cigar.cs
…
SmokingSystem.cs
…
SmokingSystem.SmokingPipe.cs
…
SmokingSystem.Vape.cs
…
TrashOnSolutionEmptySystem.cs
…
UtensilSystem.cs
Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826)
2024-07-11 21:42:53 -07:00
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