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b04c8f4a62ca23591ef265ba57cd286bdbea74bb
wwdpublic/Content.Server/NPC/Systems
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Leon Friedrich 8494bd0885 Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
..
NPCCombatSystem.cs
Unrevert audio (#21330)
2023-12-02 20:16:36 +01:00
NPCCombatSystem.Melee.cs
…
NPCCombatSystem.Ranged.cs
…
NpcFactionSystem.cs
Use ECS prototype-reload events (#22613)
2023-12-22 23:25:35 +01:00
NpcFactionSystem.Exception.cs
…
NPCJukeSystem.cs
…
NPCPerceptionSystem.cs
…
NPCPerceptionSystem.RecentlyInjected.cs
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NPCRetaliationSystem.cs
Refactor NPCRetaliationSystem::Update to fix crash caused by Debug Assertion (#21785)
2023-12-02 20:35:39 +01:00
NPCSteeringSystem.Context.cs
Pool NPC entitylookup fields (#21806)
2023-12-16 19:24:01 +01:00
NPCSteeringSystem.cs
Pool NPC entitylookup fields (#21806)
2023-12-16 19:24:01 +01:00
NPCSteeringSystem.Obstacles.cs
…
NPCSystem.Blackboard.cs
…
NPCSystem.cs
Move ActorComponent to shared (#21293)
2023-10-31 19:12:44 +01:00
NPCUtilitySystem.cs
Remove uses of TransformComponent.ChildEntities (#22442)
2023-12-16 20:38:06 +01:00
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