Logo
Explore Help
Register Sign In
Admin/wwdpublic
1
0
Fork 0
You've already forked wwdpublic
mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-23 16:48:10 +03:00
Code Issues Packages Projects Releases Wiki Activity
Files
adcdcaa4e45fbf5344a66891dcf9b336dc779e40
wwdpublic/Content.Server/Atmos
History
Leon Friedrich 013edcc545 Prevent inventory events from being relayed to pockets (#6074)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-10 15:37:20 +11:00
..
Commands
Salvage (#5686)
2021-12-23 13:14:01 +01:00
Components
Make use-in-hand default to activation interactions. (#5951)
2022-01-05 00:23:01 +11:00
EntitySystems
Clean up some warnings (#6088)
2022-01-09 22:10:36 -06:00
Monitor
Adds fire/air alarms (#5018)
2022-01-02 15:56:24 +11:00
Piping
Adds fire/air alarms (#5018)
2022-01-02 15:56:24 +11:00
Reactions
Minor spill refactors (#5569)
2021-12-05 14:18:30 +11:00
ExcitedGroup.cs
…
GasMixture.cs
Use float.IsFinite in some appropriate places previously using IsNan || IsInfinity
2021-12-23 01:22:07 +01:00
Hotspot.cs
…
IGasMixtureHolder.cs
…
IGasReactionEffect.cs
…
MonstermosInfo.cs
…
PressureEvent.cs
Prevent inventory events from being relayed to pockets (#6074)
2022-01-10 15:37:20 +11:00
TileAtmosphere.cs
Misc Atmos Improvements (#5613)
2021-11-30 11:42:48 +01:00
TileFireEvent.cs
Refactor Flammable to be ECS. (#4671)
2021-09-22 11:05:33 +02:00
Powered by Gitea Version: 1.25.5 Page: 1308ms Template: 19ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API