Files
wwdpublic/Content.Server/Chemistry/EntitySystems/ChemistrySystem.cs
Pieter-Jan Briers 1031a93942 Predict Injector (syringes), cleanup (#25235)
At least the mode/transfer amount logic. Actual transfer logic needs Bloodstream which I didn't wanna move into shared.

(cherry picked from commit 6d8be538c90cf4c3a6636e2f8b84631af457cd42)
2024-02-18 23:11:33 +01:00

27 lines
1.0 KiB
C#

using Content.Server.Administration.Logs;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Interaction;
using Content.Server.Popups;
using Content.Shared.Chemistry;
using Robust.Shared.Audio.Systems;
namespace Content.Server.Chemistry.EntitySystems;
public sealed partial class ChemistrySystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly InteractionSystem _interaction = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly ReactiveSystem _reactiveSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainers = default!;
public override void Initialize()
{
// Why ChemMaster duplicates reagentdispenser nobody knows.
InitializeHypospray();
InitializeMixing();
}
}