Files
wwdpublic/Content.Shared/Forensics/Components/FingerprintComponent.cs
ScarKy0 715cf4694f Move FingerprintComponent and FingerprintMaskComponent to shared (#35451)
* init

* review

* whoopsie

(cherry picked from commit 88308356db1616af98a82c0e11d43cb61d15a99e)
2025-10-04 12:51:43 +03:00

22 lines
595 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Forensics.Components;
/// <summary>
/// This component is for mobs that leave fingerprints.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class FingerprintComponent : Component
{
[DataField, AutoNetworkedField]
public string? Fingerprint;
/// <summary>
/// WWDP
/// We still might want to leave marks without fingerprints e.g. gloves.
/// Or disable fingerprints temporarily
/// </summary>
[DataField]
public bool NotLeavingFingerprints;
}