Files
wwdpublic/Content.Shared/Containers/DragInsertContainerComponent.cs
Nemanja e624317d37 Cryogenic Sleep Units (#24096)
* Cryogenic sleep units

* pause map support

* no more body deletion

* Cryogenic Storage Units

* boowomp

* no more emag, no more dropping present people

(cherry picked from commit 736b9dd7df6e35f07fed88686c7c863ac61af846)
2024-01-26 22:51:41 +01:00

21 lines
636 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Containers;
/// <summary>
/// This is used for a container that can have entities inserted into it via a
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(DragInsertContainerSystem))]
public sealed partial class DragInsertContainerComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public string ContainerId;
/// <summary>
/// If true, there will also be verbs for inserting / removing objects from this container.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool UseVerbs = true;
}