Files
wwdpublic/Content.Server/Database/ServerDbSqlite.cs
Debug fd2cc8570d Sync master up to 1/10 (#74)
* Automatic changelog update

* Make NPC names proper nouns & fix some genders (#20534)

* Proper names & genders

* Uppercase proper names

* Make Smile female

* fix bingus wrinkly head (#20531)

* rouny meat and steak (#20526)

* lost friendship flavor

* add rouny steak

* rouny special meat

* rouny meat textures

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311)

* Explosive wet floor sign & janitorial suicide vest

* fix attributions

* Remove name & desc from explosive wet floor sign

* Make wet floor sign chameleonable

* Automatic changelog update

* Minor slippery stuff (#20535)

* Update submodule to 162.2.0 (#20570)

* Predicted armor (#20560)

* clean up some lines in smile the slime prototype (#20552)

* Revert "Use full file path for temp replays (#19002)" (#20545)

* Add EyesGlasses into ClothesMate (#20523)

* Automatic changelog update

* Fix Punpun crew monitor sensor (#20484)

* Automatic changelog update

* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make arcades hackable again (#20555)

* Automatic changelog update

* Health alert tweaks (#20557)

* Automatic changelog update

* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)

* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent

* Nukeops todo and cleanup

* Remove Active field

* Add EndedGameRuleComponent

* bartender suit (#20521)

* give me a drink bartender

* guh

* aARG

* Necropolis and mine walls (#20578)

* Automatic changelog update

* archaic accent tweaks (#20567)

* Automatic changelog update

* Add confirmation to kick and respawn in the admin player actions panel (#20542)

* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540)

* Change .editorconfig to keep existing attribute arrangement (#20538)

* Automatic changelog update

* Catch replay start and end errors on round restarts (#20565)

* Update trivial components to use auto comp states (#20539)

* Fix role unbans not applying in real time (#20547)

* Disable AHelp buttons when no player is selected, update button styling (#20568)

* Automatic changelog update

* Added a toggle fullscreen button (default F11) (#20272)

* Added a toggle fullscreen button (default F11)

* Removed un-needed comments

* Review Requested Changes

* Fixed Acidental Spacing Change

* bwoink, removed extraneous code

* nothing, litterally

* Automatic changelog update

* Fix not networking markings (#20588)

* Automatic changelog update

* Update RobustToolbox to v162.2.1 (#20590)

* Automatic changelog update

* Glorfcode (force say on damage/stun/crit) (#20562)

* Automatic changelog update

* Fix AHelp progressively showing more AHelp panels (#20591)

* Automatic changelog update

* caninsert entitystorage tweaks (#20589)

* Automatic changelog update

* Fix mapping actions crashing on load (#20592)

* Fix loading a map with a ThirstComponent crashing the game (#20594)

* Fix electrocution displaying real name of disguised players (#20603)

* Organ fixes (#20488)

* Automatic changelog update

* Kettle medical rework (#20435)

* Initial try at medical rework for kettle

* Re-add decal decorations to Kettle's medical

* Add more lockers to kettle's med

* Actually upload kettle's map, not its proto

* Automatic changelog update

* Added blocked visuals to volumetric pump (#20610)

* Automatic changelog update

* Move TimedDespawn to engine (#20515)

* Update submodule to 163.0.0 (#20616)

* Remove v0.1 version number from local main menu screen (#20617)

* Remove cloneData parameter from AutoNetworkedField (#20596)

* Update submodule to 164.0.0 (#20618)

* fix cognizine ghost role (#20632)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Move ID layer one pixel to correct alignment (#20630)

* Update nukie hardsuit descriptions (#20529)

* Make holofans destructable (#20445)

* Automatic changelog update

* bowl is open (#20453)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Add TestPair.WaitCommand() (#20615)

* Rename ThreatPrototype and mark fields as required (#20611)

* Adjust hard bomb shape (#20608)

* dragon refactor, objectives and use GenericAntag (#20201)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Added generic empty liquids tank (#20563)

* Move view variables verb to the top of the list with no category and localize it (#20546)

* saltern update (#20325)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix followers leaking (#20643)

* Add Winter Boots (#20622)

* add

* fix prototype

* Add QM mantle (#20621)

* add

* fix prototype

* Automatic changelog update

* Slime mobs breathe nitrogen and resprite their organs (#20577)

* Slimes breathe nitrogen and resprite their organs

* ups

* mmm

* Automatic changelog update

* Fix the new lizard horn's consistency + issue (#20620)

* fix

* add

* Revert "add"

This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.

* Add RandomHumanoidAppearance component to for space ninjas (#20605)

* Automatic changelog update

* Space cat breathes space (#20550)

* Space cat breathes space

Made Space Cat lungs ROBUST

* Made Space Cat's lungs ROBUST 2.0

* Automatic changelog update

* Wide anomaly locator (#20581)

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* add textures

* fix encoding

* fix 2

* Automatic changelog update

* Fixed Telescopic Shield Lighting (#20650)

* Fixed Telescopic Shield Lighting Bug fix #20199

* no need for these at all

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Add a special hardsuit for nukie medic (#20471)

* Automatic changelog update

* Carry over other mutations when doing species mutation (#20551)

* Automatic changelog update

* Add Spanish accent to poncho and sombrero (#20377)

---------

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00

645 lines
21 KiB
C#

using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using Content.Server.Administration.Logs;
using Content.Server.IP;
using Content.Server.Preferences.Managers;
using Content.Shared.CCVar;
using Microsoft.EntityFrameworkCore;
using Robust.Shared.Configuration;
using Robust.Shared.Network;
namespace Content.Server.Database
{
/// <summary>
/// Provides methods to retrieve and update character preferences.
/// Don't use this directly, go through <see cref="ServerPreferencesManager" /> instead.
/// </summary>
public sealed class ServerDbSqlite : ServerDbBase
{
private readonly Func<DbContextOptions<SqliteServerDbContext>> _options;
private readonly ConcurrencySemaphore _prefsSemaphore;
private readonly Task _dbReadyTask;
private int _msDelay;
public ServerDbSqlite(Func<DbContextOptions<SqliteServerDbContext>> options,
bool inMemory,
IConfigurationManager cfg, bool synchronous)
{
_options = options;
var prefsCtx = new SqliteServerDbContext(options());
// When inMemory we re-use the same connection, so we can't have any concurrency.
var concurrency = inMemory ? 1 : cfg.GetCVar(CCVars.DatabaseSqliteConcurrency);
_prefsSemaphore = new ConcurrencySemaphore(concurrency, synchronous);
if (synchronous)
{
prefsCtx.Database.Migrate();
_dbReadyTask = Task.CompletedTask;
prefsCtx.Dispose();
}
else
{
_dbReadyTask = Task.Run(() =>
{
prefsCtx.Database.Migrate();
prefsCtx.Dispose();
});
}
cfg.OnValueChanged(CCVars.DatabaseSqliteDelay, v => _msDelay = v, true);
}
#region Ban
public override async Task<ServerBanDef?> GetServerBanAsync(int id)
{
await using var db = await GetDbImpl();
var ban = await db.SqliteDbContext.Ban
.Include(p => p.Unban)
.Where(p => p.Id == id)
.SingleOrDefaultAsync();
return ConvertBan(ban);
}
public override async Task<ServerBanDef?> GetServerBanAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId)
{
await using var db = await GetDbImpl();
var exempt = await GetBanExemptionCore(db, userId);
// SQLite can't do the net masking stuff we need to match IP address ranges.
// So just pull down the whole list into memory.
var bans = await GetAllBans(db.SqliteDbContext, includeUnbanned: false, exempt);
return bans.FirstOrDefault(b => BanMatches(b, address, userId, hwId, exempt)) is { } foundBan
? ConvertBan(foundBan)
: null;
}
public override async Task<List<ServerBanDef>> GetServerBansAsync(IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId, bool includeUnbanned)
{
await using var db = await GetDbImpl();
var exempt = await GetBanExemptionCore(db, userId);
// SQLite can't do the net masking stuff we need to match IP address ranges.
// So just pull down the whole list into memory.
var queryBans = await GetAllBans(db.SqliteDbContext, includeUnbanned, exempt);
return queryBans
.Where(b => BanMatches(b, address, userId, hwId, exempt))
.Select(ConvertBan)
.ToList()!;
}
private static async Task<List<ServerBan>> GetAllBans(
SqliteServerDbContext db,
bool includeUnbanned,
ServerBanExemptFlags? exemptFlags)
{
IQueryable<ServerBan> query = db.Ban.Include(p => p.Unban);
if (!includeUnbanned)
{
query = query.Where(p =>
p.Unban == null && (p.ExpirationTime == null || p.ExpirationTime.Value > DateTime.UtcNow));
}
if (exemptFlags is { } exempt)
{
query = query.Where(b => (b.ExemptFlags & exempt) == 0);
}
return await query.ToListAsync();
}
private static bool BanMatches(ServerBan ban,
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId,
ServerBanExemptFlags? exemptFlags)
{
if (!exemptFlags.GetValueOrDefault(ServerBanExemptFlags.None).HasFlag(ServerBanExemptFlags.IP)
&& address != null && ban.Address is not null && address.IsInSubnet(ban.Address.Value))
{
return true;
}
if (userId is { } id && ban.PlayerUserId == id.UserId)
{
return true;
}
return hwId is { Length: > 0 } hwIdVar && hwIdVar.AsSpan().SequenceEqual(ban.HWId);
}
public override async Task AddServerBanAsync(ServerBanDef serverBan)
{
await using var db = await GetDbImpl();
db.SqliteDbContext.Ban.Add(new ServerBan
{
Address = serverBan.Address,
Reason = serverBan.Reason,
Severity = serverBan.Severity,
BanningAdmin = serverBan.BanningAdmin?.UserId,
HWId = serverBan.HWId?.ToArray(),
BanTime = serverBan.BanTime.UtcDateTime,
ExpirationTime = serverBan.ExpirationTime?.UtcDateTime,
RoundId = serverBan.RoundId,
PlaytimeAtNote = serverBan.PlaytimeAtNote,
PlayerUserId = serverBan.UserId?.UserId
});
await db.SqliteDbContext.SaveChangesAsync();
}
public override async Task AddServerUnbanAsync(ServerUnbanDef serverUnban)
{
await using var db = await GetDbImpl();
db.SqliteDbContext.Unban.Add(new ServerUnban
{
BanId = serverUnban.BanId,
UnbanningAdmin = serverUnban.UnbanningAdmin?.UserId,
UnbanTime = serverUnban.UnbanTime.UtcDateTime
});
await db.SqliteDbContext.SaveChangesAsync();
}
#endregion
#region Role Ban
public override async Task<ServerRoleBanDef?> GetServerRoleBanAsync(int id)
{
await using var db = await GetDbImpl();
var ban = await db.SqliteDbContext.RoleBan
.Include(p => p.Unban)
.Where(p => p.Id == id)
.SingleOrDefaultAsync();
return ConvertRoleBan(ban);
}
public override async Task<List<ServerRoleBanDef>> GetServerRoleBansAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId,
bool includeUnbanned)
{
await using var db = await GetDbImpl();
// SQLite can't do the net masking stuff we need to match IP address ranges.
// So just pull down the whole list into memory.
var queryBans = await GetAllRoleBans(db.SqliteDbContext, includeUnbanned);
return queryBans
.Where(b => RoleBanMatches(b, address, userId, hwId))
.Select(ConvertRoleBan)
.ToList()!;
}
private static async Task<List<ServerRoleBan>> GetAllRoleBans(
SqliteServerDbContext db,
bool includeUnbanned)
{
IQueryable<ServerRoleBan> query = db.RoleBan.Include(p => p.Unban);
if (!includeUnbanned)
{
query = query.Where(p =>
p.Unban == null && (p.ExpirationTime == null || p.ExpirationTime.Value > DateTime.UtcNow));
}
return await query.ToListAsync();
}
private static bool RoleBanMatches(
ServerRoleBan ban,
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId)
{
if (address != null && ban.Address is not null && address.IsInSubnet(ban.Address.Value))
{
return true;
}
if (userId is { } id && ban.PlayerUserId == id.UserId)
{
return true;
}
return hwId is { Length: > 0 } hwIdVar && hwIdVar.AsSpan().SequenceEqual(ban.HWId);
}
public override async Task<ServerRoleBanDef> AddServerRoleBanAsync(ServerRoleBanDef serverBan)
{
await using var db = await GetDbImpl();
var ban = new ServerRoleBan
{
Address = serverBan.Address,
Reason = serverBan.Reason,
Severity = serverBan.Severity,
BanningAdmin = serverBan.BanningAdmin?.UserId,
HWId = serverBan.HWId?.ToArray(),
BanTime = serverBan.BanTime.UtcDateTime,
ExpirationTime = serverBan.ExpirationTime?.UtcDateTime,
RoundId = serverBan.RoundId,
PlaytimeAtNote = serverBan.PlaytimeAtNote,
PlayerUserId = serverBan.UserId?.UserId,
RoleId = serverBan.Role,
};
db.SqliteDbContext.RoleBan.Add(ban);
await db.SqliteDbContext.SaveChangesAsync();
return ConvertRoleBan(ban);
}
public override async Task AddServerRoleUnbanAsync(ServerRoleUnbanDef serverUnban)
{
await using var db = await GetDbImpl();
db.SqliteDbContext.RoleUnban.Add(new ServerRoleUnban
{
BanId = serverUnban.BanId,
UnbanningAdmin = serverUnban.UnbanningAdmin?.UserId,
UnbanTime = serverUnban.UnbanTime.UtcDateTime
});
await db.SqliteDbContext.SaveChangesAsync();
}
[return: NotNullIfNotNull(nameof(ban))]
private static ServerRoleBanDef? ConvertRoleBan(ServerRoleBan? ban)
{
if (ban == null)
{
return null;
}
NetUserId? uid = null;
if (ban.PlayerUserId is { } guid)
{
uid = new NetUserId(guid);
}
NetUserId? aUid = null;
if (ban.BanningAdmin is { } aGuid)
{
aUid = new NetUserId(aGuid);
}
var unban = ConvertRoleUnban(ban.Unban);
return new ServerRoleBanDef(
ban.Id,
uid,
ban.Address,
ban.HWId == null ? null : ImmutableArray.Create(ban.HWId),
// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
DateTime.SpecifyKind(ban.BanTime, DateTimeKind.Utc),
ban.ExpirationTime == null ? null : DateTime.SpecifyKind(ban.ExpirationTime.Value, DateTimeKind.Utc),
ban.RoundId,
ban.PlaytimeAtNote,
ban.Reason,
ban.Severity,
aUid,
unban,
ban.RoleId);
}
private static ServerRoleUnbanDef? ConvertRoleUnban(ServerRoleUnban? unban)
{
if (unban == null)
{
return null;
}
NetUserId? aUid = null;
if (unban.UnbanningAdmin is { } aGuid)
{
aUid = new NetUserId(aGuid);
}
return new ServerRoleUnbanDef(
unban.Id,
aUid,
// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
DateTime.SpecifyKind(unban.UnbanTime, DateTimeKind.Utc));
}
#endregion
protected override PlayerRecord MakePlayerRecord(Player record)
{
return new PlayerRecord(
new NetUserId(record.UserId),
new DateTimeOffset(record.FirstSeenTime, TimeSpan.Zero),
record.LastSeenUserName,
new DateTimeOffset(record.LastSeenTime, TimeSpan.Zero),
record.LastSeenAddress,
record.LastSeenHWId?.ToImmutableArray());
}
private static ServerBanDef? ConvertBan(ServerBan? ban)
{
if (ban == null)
{
return null;
}
NetUserId? uid = null;
if (ban.PlayerUserId is { } guid)
{
uid = new NetUserId(guid);
}
NetUserId? aUid = null;
if (ban.BanningAdmin is { } aGuid)
{
aUid = new NetUserId(aGuid);
}
var unban = ConvertUnban(ban.Unban);
return new ServerBanDef(
ban.Id,
uid,
ban.Address,
ban.HWId == null ? null : ImmutableArray.Create(ban.HWId),
// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
DateTime.SpecifyKind(ban.BanTime, DateTimeKind.Utc),
ban.ExpirationTime == null ? null : DateTime.SpecifyKind(ban.ExpirationTime.Value, DateTimeKind.Utc),
ban.RoundId,
ban.PlaytimeAtNote,
ban.Reason,
ban.Severity,
aUid,
unban);
}
private static ServerUnbanDef? ConvertUnban(ServerUnban? unban)
{
if (unban == null)
{
return null;
}
NetUserId? aUid = null;
if (unban.UnbanningAdmin is { } aGuid)
{
aUid = new NetUserId(aGuid);
}
return new ServerUnbanDef(
unban.Id,
aUid,
// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
DateTime.SpecifyKind(unban.UnbanTime, DateTimeKind.Utc));
}
public override async Task<int> AddConnectionLogAsync(
NetUserId userId,
string userName,
IPAddress address,
ImmutableArray<byte> hwId,
ConnectionDenyReason? denied)
{
await using var db = await GetDbImpl();
var connectionLog = new ConnectionLog
{
Address = address,
Time = DateTime.UtcNow,
UserId = userId.UserId,
UserName = userName,
HWId = hwId.ToArray(),
Denied = denied
};
db.SqliteDbContext.ConnectionLog.Add(connectionLog);
await db.SqliteDbContext.SaveChangesAsync();
return connectionLog.Id;
}
public override async Task<((Admin, string? lastUserName)[] admins, AdminRank[])> GetAllAdminAndRanksAsync(
CancellationToken cancel)
{
await using var db = await GetDbImpl();
var admins = await db.SqliteDbContext.Admin
.Include(a => a.Flags)
.GroupJoin(db.SqliteDbContext.Player, a => a.UserId, p => p.UserId, (a, grouping) => new {a, grouping})
.SelectMany(t => t.grouping.DefaultIfEmpty(), (t, p) => new {t.a, p!.LastSeenUserName})
.ToArrayAsync(cancel);
var adminRanks = await db.DbContext.AdminRank.Include(a => a.Flags).ToArrayAsync(cancel);
return (admins.Select(p => (p.a, p.LastSeenUserName)).ToArray(), adminRanks)!;
}
public override async Task<int> AddNewRound(Server server, params Guid[] playerIds)
{
await using var db = await GetDb();
var players = await db.DbContext.Player
.Where(player => playerIds.Contains(player.UserId))
.ToListAsync();
var nextId = 1;
if (await db.DbContext.Round.AnyAsync())
{
nextId = db.DbContext.Round.Max(round => round.Id) + 1;
}
var round = new Round
{
Id = nextId,
Players = players,
ServerId = server.Id
};
db.DbContext.Round.Add(round);
await db.DbContext.SaveChangesAsync();
return round.Id;
}
protected override IQueryable<AdminLog> StartAdminLogsQuery(ServerDbContext db, LogFilter? filter = null)
{
IQueryable<AdminLog> query = db.AdminLog;
if (filter?.Search != null)
query = query.Where(log => EF.Functions.Like(log.Message, $"%{filter.Search}%"));
return query;
}
public override async Task<int> AddAdminNote(AdminNote note)
{
await using (var db = await GetDb())
{
var nextId = 1;
if (await db.DbContext.AdminNotes.AnyAsync())
{
nextId = await db.DbContext.AdminNotes.MaxAsync(adminNote => adminNote.Id) + 1;
}
note.Id = nextId;
}
return await base.AddAdminNote(note);
}
public override async Task<int> AddAdminWatchlist(AdminWatchlist watchlist)
{
await using (var db = await GetDb())
{
var nextId = 1;
if (await db.DbContext.AdminWatchlists.AnyAsync())
{
nextId = await db.DbContext.AdminWatchlists.MaxAsync(adminWatchlist => adminWatchlist.Id) + 1;
}
watchlist.Id = nextId;
}
return await base.AddAdminWatchlist(watchlist);
}
public override async Task<int> AddAdminMessage(AdminMessage message)
{
await using (var db = await GetDb())
{
var nextId = 1;
if (await db.DbContext.AdminMessages.AnyAsync())
{
nextId = await db.DbContext.AdminMessages.MaxAsync(adminMessage => adminMessage.Id) + 1;
}
message.Id = nextId;
}
return await base.AddAdminMessage(message);
}
private async Task<DbGuardImpl> GetDbImpl()
{
await _dbReadyTask;
if (_msDelay > 0)
await Task.Delay(_msDelay);
await _prefsSemaphore.WaitAsync();
var dbContext = new SqliteServerDbContext(_options());
return new DbGuardImpl(this, dbContext);
}
protected override async Task<DbGuard> GetDb()
{
return await GetDbImpl().ConfigureAwait(false);
}
private sealed class DbGuardImpl : DbGuard
{
private readonly ServerDbSqlite _db;
private readonly SqliteServerDbContext _ctx;
public DbGuardImpl(ServerDbSqlite db, SqliteServerDbContext dbContext)
{
_db = db;
_ctx = dbContext;
}
public override ServerDbContext DbContext => _ctx;
public SqliteServerDbContext SqliteDbContext => _ctx;
public override async ValueTask DisposeAsync()
{
await _ctx.DisposeAsync();
_db._prefsSemaphore.Release();
}
}
private sealed class ConcurrencySemaphore
{
private readonly bool _synchronous;
private readonly SemaphoreSlim _semaphore;
private Thread? _holdingThread;
public ConcurrencySemaphore(int maxCount, bool synchronous)
{
if (synchronous && maxCount != 1)
throw new ArgumentException("If synchronous, max concurrency must be 1");
_synchronous = synchronous;
_semaphore = new SemaphoreSlim(maxCount, maxCount);
}
public Task WaitAsync()
{
var task = _semaphore.WaitAsync();
if (_synchronous)
{
if (!task.IsCompleted)
{
if (Thread.CurrentThread == _holdingThread)
{
throw new InvalidOperationException(
"Multiple database requests from same thread on synchronous database!");
}
throw new InvalidOperationException(
$"Different threads trying to access the database at once! " +
$"Holding thread: {DiagThread(_holdingThread)}, " +
$"current thread: {DiagThread(Thread.CurrentThread)}");
}
_holdingThread = Thread.CurrentThread;
}
return task;
}
public void Release()
{
if (_synchronous)
{
if (Thread.CurrentThread != _holdingThread)
throw new InvalidOperationException("Released on different thread than took lock???");
_holdingThread = null;
}
_semaphore.Release();
}
private static string DiagThread(Thread? thread)
{
if (thread != null)
return $"{thread.Name} ({thread.ManagedThreadId})";
return "<null thread>";
}
}
}
}