Files
wwdpublic/Content.Server/Lube/LubeSystem.cs
SimpleStation14 3c6c69a618 Mirror: Added verb action to Glue/Lube system (#303)
## Mirror of PR #26002: [Added verb action to Glue/Lube
system](https://github.com/space-wizards/space-station-14/pull/26002)
from <img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)

###### `70c718f61cd952f49f6908107edfbeeb3b7e41e0`

PR opened by <img
src="https://avatars.githubusercontent.com/u/83650252?v=4"
width="16"/><a href="https://github.com/SlamBamActionman">
SlamBamActionman</a> at 2024-03-11 15:15:49 UTC

---

PR changed 4 files with 67 additions and 25 deletions.

The PR had the following labels:


---

<details open="true"><summary><h1>Original Body</h1></summary>

> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
> 
> ## About the PR
> <!-- What did you change in this PR? -->
> 
> Added right-click Glue/Lube verbs (used by Space glue / lube tubes).
This allows them to be used on containers and glasses.
> 
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> 
> Attempting to glue/lube a container like a bag makes the insert verb
take priority. Same for trying to glue/lube something like a glass,
which empties the reagent into the container. That keeps those objects
from being glued/lubed, but with a right-click verb it is now possible.
> 
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
> 
> Added a verb in each system using the Forensic Scanner verb
implementation as a base. Had to move where the sound/pop-up message
appears to avoid duplicating too much code.
> 
> ## Media
> <!-- 
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
> 
> If you're unsure whether your PR will require media, ask a maintainer.
> 
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
> 
>
![image](https://github.com/space-wizards/space-station-14/assets/83650252/7560e99b-5167-497a-9f7c-e9db391e06eb)![image](https://github.com/space-wizards/space-station-14/assets/83650252/749c950e-c091-4e35-9813-6fa95eb7fd54)
> 
> - [x] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
> 
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
> 
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
> 
> 🆑
> - tweak: Space glue/lube tubes can now be used through the right-click
menu.
> 


</details>

Co-authored-by: SimpleStation14 <Unknown>
2024-05-09 01:32:08 -04:00

92 lines
3.7 KiB
C#

using Content.Server.Administration.Logs;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Database;
using Content.Shared.Glue;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Lube;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Random;
namespace Content.Server.Lube;
public sealed class LubeSystem : EntitySystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly OpenableSystem _openable = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LubeComponent, AfterInteractEvent>(OnInteract, after: new[] { typeof(OpenableSystem) });
SubscribeLocalEvent<LubeComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
}
private void OnInteract(Entity<LubeComponent> entity, ref AfterInteractEvent args)
{
if (args.Handled)
return;
if (!args.CanReach || args.Target is not { Valid: true } target)
return;
if (TryLube(entity, target, args.User))
args.Handled = true;
}
private void OnUtilityVerb(Entity<LubeComponent> entity, ref GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanInteract || !args.CanAccess || args.Target is not { Valid: true } target ||
_openable.IsClosed(entity))
return;
var user = args.User;
var verb = new UtilityVerb()
{
Act = () => TryLube(entity, target, user),
IconEntity = GetNetEntity(entity),
Text = Loc.GetString("lube-verb-text"),
Message = Loc.GetString("lube-verb-message")
};
args.Verbs.Add(verb);
}
private bool TryLube(Entity<LubeComponent> entity, EntityUid target, EntityUid actor)
{
if (HasComp<LubedComponent>(target) || !HasComp<ItemComponent>(target))
{
_popup.PopupEntity(Loc.GetString("lube-failure", ("target", Identity.Entity(target, EntityManager))), actor, actor, PopupType.Medium);
return false;
}
if (HasComp<ItemComponent>(target) && _solutionContainer.TryGetSolution(entity.Owner, entity.Comp.Solution, out _, out var solution))
{
var quantity = solution.RemoveReagent(entity.Comp.Reagent, entity.Comp.Consumption);
if (quantity > 0)
{
var lubed = EnsureComp<LubedComponent>(target);
lubed.SlipsLeft = _random.Next(entity.Comp.MinSlips * quantity.Int(), entity.Comp.MaxSlips * quantity.Int());
lubed.SlipStrength = entity.Comp.SlipStrength;
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(actor):actor} lubed {ToPrettyString(target):subject} with {ToPrettyString(entity.Owner):tool}");
_audio.PlayPvs(entity.Comp.Squeeze, entity.Owner);
_popup.PopupEntity(Loc.GetString("lube-success", ("target", Identity.Entity(target, EntityManager))), actor, actor, PopupType.Medium);
return true;
}
}
_popup.PopupEntity(Loc.GetString("lube-failure", ("target", Identity.Entity(target, EntityManager))), actor, actor, PopupType.Medium);
return false;
}
}