Files
wwdpublic/Content.Server/Bed/Components/SnoringComponent.cs
SimpleStation14 a58b8155e5 Mirror: Snore is a trait now (#299)
## Mirror of PR #26322: [Snore is a trait
now](https://github.com/space-wizards/space-station-14/pull/26322) from
<img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)

###### `3b3b874dd9222770da616ba07277842d6b7a09be`

PR opened by <img
src="https://avatars.githubusercontent.com/u/124214523?v=4"
width="16"/><a href="https://github.com/lzk228"> lzk228</a> at
2024-03-21 23:18:00 UTC

---

PR changed 4 files with 24 additions and 1 deletions.

The PR had the following labels:


---

<details open="true"><summary><h1>Original Body</h1></summary>

> <!-- Please read these guidelines before opening your PR:
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> ## About the PR
> <!-- What did you change in this PR? -->
> Title.
> Snore sound is emitting with trait. Without trait not.
> 
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> Someone told me that snoring is a disease, and not every should have
it so i decided to do this pr.
> 
> ## Technical details
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> ## Breaking changes
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> 🆑
> - tweak: Snoring is now a trait in character preference menu.
> 
> 


</details>

Co-authored-by: SimpleStation14 <Unknown>
2024-05-28 23:42:06 -04:00

11 lines
188 B
C#

namespace Content.Server.Bed.Sleep;
/// <summary>
/// This is used for the snoring trait.
/// </summary>
[RegisterComponent]
public sealed partial class SnoringComponent : Component
{
}