Files
wwdpublic/Content.Shared/Construction/MachinePartSystem.cs
VMSolidus 96ac353f4a Reimplement Part Upgrading (#917)
# Description

By extremely popular demand(Both internally, and from our downstreams),
this PR reimplements Part Upgrading. Since some of the systems that this
PR touches were substantially changed since the removal of Parts, I had
to do a lot of very in depth by-hand edits of individual systems.
Shockingly, the only one that really proved any trouble was Cloning
System, so I'm genuinely surprised wizden didn't substantially touch any
of these codes since removing parts..

# Changelog

🆑
- add: Part Upgrading has returned!

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2024-10-19 13:15:15 +07:00

162 lines
6.7 KiB
C#

using System.Linq;
using Content.Shared.Construction.Components;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Examine;
using Content.Shared.Lathe;
using Content.Shared.Materials;
using Content.Shared.Stacks;
using Robust.Shared.Prototypes;
namespace Content.Shared.Construction
{
/// <summary>
/// Deals with machine parts and machine boards.
/// </summary>
public sealed class MachinePartSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly SharedLatheSystem _lathe = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MachineBoardComponent, ExaminedEvent>(OnMachineBoardExamined);
SubscribeLocalEvent<MachinePartComponent, ExaminedEvent>(OnMachinePartExamined);
}
private void OnMachineBoardExamined(EntityUid uid, MachineBoardComponent component, ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
using (args.PushGroup(nameof(MachineBoardComponent)))
{
args.PushMarkup(Loc.GetString("machine-board-component-on-examine-label"));
foreach (var (part, amount) in component.Requirements)
{
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text",
("amount", amount),
("requiredElement", Loc.GetString(_prototype.Index<MachinePartPrototype>(part).Name))));
}
foreach (var (material, amount) in component.MaterialRequirements)
{
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text",
("amount", amount),
("requiredElement", Loc.GetString(material.Name))));
}
foreach (var (_, info) in component.ComponentRequirements)
{
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text",
("amount", info.Amount),
("requiredElement", Loc.GetString(info.ExamineName))));
}
foreach (var (_, info) in component.TagRequirements)
{
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text",
("amount", info.Amount),
("requiredElement", Loc.GetString(info.ExamineName))));
}
}
}
private void OnMachinePartExamined(EntityUid uid, MachinePartComponent component, ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
using (args.PushGroup(nameof(MachinePartComponent)))
{
args.PushMarkup(Loc.GetString("machine-part-component-on-examine-rating-text",
("rating", component.Rating)));
args.PushMarkup(Loc.GetString("machine-part-component-on-examine-type-text", ("type",
Loc.GetString(_prototype.Index<MachinePartPrototype>(component.PartType).Name))));
}
}
public Dictionary<string, int> GetMachineBoardMaterialCost(Entity<MachineBoardComponent> entity, int coefficient = 1)
{
var (_, comp) = entity;
var materials = new Dictionary<string, int>();
foreach (var (partId, amount) in comp.Requirements)
{
var partProto = _prototype.Index<MachinePartPrototype>(partId);
if (!_lathe.TryGetRecipesFromEntity(partProto.StockPartPrototype, out var recipes))
continue;
var partRecipe = recipes[0];
if (recipes.Count > 1)
partRecipe = recipes.MinBy(p => p.RequiredMaterials.Values.Sum());
foreach (var (mat, matAmount) in partRecipe!.RequiredMaterials)
{
materials.TryAdd(mat, 0);
materials[mat] += matAmount * amount * coefficient;
}
}
foreach (var (stackId, amount) in comp.MaterialIdRequirements)
{
var stackProto = _prototype.Index<StackPrototype>(stackId);
if (_prototype.TryIndex(stackProto.Spawn, out var defaultProto) &&
defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp))
{
foreach (var (mat, matAmount) in physComp.MaterialComposition)
{
materials.TryAdd(mat, 0);
materials[mat] += matAmount * amount * coefficient;
}
}
else if (_lathe.TryGetRecipesFromEntity(stackProto.Spawn, out var recipes))
{
var partRecipe = recipes[0];
if (recipes.Count > 1)
partRecipe = recipes.MinBy(p => p.RequiredMaterials.Values.Sum());
foreach (var (mat, matAmount) in partRecipe!.RequiredMaterials)
{
materials.TryAdd(mat, 0);
materials[mat] += matAmount * amount * coefficient;
}
}
}
var genericPartInfo = comp.ComponentRequirements.Values.Concat(comp.ComponentRequirements.Values);
foreach (var info in genericPartInfo)
{
var amount = info.Amount;
var defaultProtoId = info.DefaultPrototype;
if (_lathe.TryGetRecipesFromEntity(defaultProtoId, out var recipes))
{
var partRecipe = recipes[0];
if (recipes.Count > 1)
partRecipe = recipes.MinBy(p => p.RequiredMaterials.Values.Sum());
foreach (var (mat, matAmount) in partRecipe!.RequiredMaterials)
{
materials.TryAdd(mat, 0);
materials[mat] += matAmount * amount * coefficient;
}
}
else if (_prototype.TryIndex(defaultProtoId, out var defaultProto) &&
defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp))
{
foreach (var (mat, matAmount) in physComp.MaterialComposition)
{
materials.TryAdd(mat, 0);
materials[mat] += matAmount * amount * coefficient;
}
}
}
return materials;
}
}
}