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## Mirror of PR #949: [Add magnet pickup system from Frontier](https://github.com/DeltaV-Station/Delta-v/pull/949) from <img src="https://avatars.githubusercontent.com/u/131613340?v=4" alt="DeltaV-Station" width="22"/> [DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v) <aside>PR opened by <img src="https://avatars.githubusercontent.com/u/107660393?v=4" width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a> at 2024-03-10 20:17:18 UTC</aside> <aside>PR merged by <img src="https://avatars.githubusercontent.com/u/107660393?v=4" width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a> at 2024-03-17 13:38:11 UTC</aside> <sup> `5acb90a4eb6b8e8436d06cffe92169d07e38d140` </sup> --- PR changed 0 files with 0 additions and 0 deletions. The PR had the following labels: - Changes: YML - Status: Needs Review - Changes: C# - Changes: Localization --- <details open="true"><summary><h1>Original Body</h1></summary> > ## About the PR > - Title: Machines will automatically pull in tagged items for processing, allowing to set them up on conveyor belts. > - Adds to Ore Processors > - Adds to Material Reclaimer > > ## Why / Balance > Better gameplay and Factorio mapping > > ## Technical details > n/a > > ## Media > https://github.com/DeltaV-Station/Delta-v/assets/107660393/defb8724-acaf-4897-9d5a-4edb5ba17edd > > https://github.com/DeltaV-Station/Delta-v/assets/107660393/725a74a3-3978-4097-bdf4-d84ff2f55f38 > > > > - [x] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase > > ## Breaking changes > n/a > > **Changelog** > 🆑 Velcroboy > - add: Added magnet pickup to Ore Processors and Material Reclaimer </details> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
108 lines
4.2 KiB
C#
108 lines
4.2 KiB
C#
using Content.Shared.Frontier.Storage.Components;
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using Content.Shared.Materials;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Timing;
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using Content.Shared.Examine; // Frontier
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using Content.Shared.Hands.Components; // Frontier
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using Content.Shared.Verbs; // Frontier
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using Robust.Shared.Utility; // Frontier
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namespace Content.Shared.Frontier.Storage.EntitySystems;
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/// <summary>
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/// <see cref="MaterialReclaimerMagnetPickupComponent"/>
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/// </summary>
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public sealed class MaterialReclaimerMagnetPickupSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly SharedMaterialReclaimerSystem _storage = default!;
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private static readonly TimeSpan ScanDelay = TimeSpan.FromSeconds(1);
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private EntityQuery<PhysicsComponent> _physicsQuery;
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public override void Initialize()
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{
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base.Initialize();
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_physicsQuery = GetEntityQuery<PhysicsComponent>();
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, MapInitEvent>(OnMagnetMapInit);
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, EntityUnpausedEvent>(OnMagnetUnpaused);
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, ExaminedEvent>(OnExamined); // Frontier
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SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, GetVerbsEvent<AlternativeVerb>>(AddToggleMagnetVerb); // Frontier
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}
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private void OnMagnetUnpaused(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, ref EntityUnpausedEvent args)
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{
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component.NextScan += args.PausedTime;
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}
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private void OnMagnetMapInit(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, MapInitEvent args)
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{
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component.NextScan = _timing.CurTime + TimeSpan.FromSeconds(1); // Need to add 1 sec to fix a weird time bug with it that make it never start the magnet
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}
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// Frontier, used to add the magnet toggle to the context menu
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private void AddToggleMagnetVerb(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, GetVerbsEvent<AlternativeVerb> args)
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{
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if (!HasComp<HandsComponent>(args.User)
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|| !args.CanInteract
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|| !args.CanAccess)
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return;
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AlternativeVerb verb = new()
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{
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Act = () =>
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{
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component.MagnetEnabled = !component.MagnetEnabled;
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},
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/Spare/poweronoff.svg.192dpi.png")),
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Text = Loc.GetString("magnet-pickup-component-toggle-verb"),
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Priority = 3
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};
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args.Verbs.Add(verb);
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}
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// Frontier, used to show the magnet state on examination
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private void OnExamined(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, ExaminedEvent args)
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{
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args.PushMarkup(Loc.GetString("magnet-pickup-component-on-examine-main",
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("stateText", Loc.GetString(component.MagnetEnabled
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? "magnet-pickup-component-magnet-on"
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: "magnet-pickup-component-magnet-off"))));
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<MaterialReclaimerMagnetPickupComponent, MaterialReclaimerComponent, TransformComponent>();
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var currentTime = _timing.CurTime;
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while (query.MoveNext(out var uid, out var comp, out var storage, out var xform))
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{
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if (comp.NextScan < currentTime)
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continue;
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comp.NextScan += ScanDelay;
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// Frontier - magnet disabled
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if (!comp.MagnetEnabled)
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continue;
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var parentUid = xform.ParentUid;
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foreach (var near in _lookup.GetEntitiesInRange(uid, comp.Range, LookupFlags.Dynamic | LookupFlags.Sundries))
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{
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if (!_physicsQuery.TryGetComponent(near, out var physics) || physics.BodyStatus != BodyStatus.OnGround)
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continue;
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if (near == parentUid)
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continue;
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_storage.TryStartProcessItem(uid, near);
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}
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}
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}
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}
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