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960287c65dc1f5903e40beeb1f08e248d461cc93
wwdpublic
/
Content.Server
/
GameObjects
/
Components
/
Weapon
/
Melee
History
Tyler Young
de274de9e3
use CannyFastMath in various places even where it might not be any different
...
also update a bunch of packages clean up redundant YamlDotNet references
2020-06-14 09:36:53 -04:00
..
MeleeWeaponComponent.cs
use CannyFastMath in various places even where it might not be any different
2020-06-14 09:36:53 -04:00
StunbatonComponent.cs
Refactor all references to AudioSystem functions now that the old ones are obsolete. (
#1081
)
2020-06-07 15:55:15 +02:00