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mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-18 14:07:53 +03:00
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952fa9f7edc8f263c5bee54855dae4449531ff99
wwdpublic/Content.Server/GameObjects/Components/Mobs
History
Víctor Aguilera Puerto 952fa9f7ed Drop items on entering dead or crit states (#1082)
* Drop items on dead or crit
2020-06-07 16:48:53 +02:00
..
DamageThresholdTemplates
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
CameraRecoilComponent.cs
…
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
DamageStates.cs
Drop items on entering dead or crit states (#1082)
2020-06-07 16:48:53 +02:00
FootstepSoundComponent.cs
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs
…
HumanoidAppearanceComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
MindComponent.cs
IExamine can now limit certain details behind a 'details' range check. (#1039)
2020-05-31 20:29:06 +02:00
ServerOverlayEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
ServerStatusEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
SpeciesComponent.cs
Suspicion on the Space Station gamemode (#849)
2020-05-03 11:25:39 +02:00
StunnableComponent.cs
Drop items on entering dead or crit states (#1082)
2020-06-07 16:48:53 +02:00
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