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931c0a01acb3faaf29ec0eced16e3c250a8a7f09
wwdpublic
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Content.Client
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GameObjects
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EntitySystems
History
Pieter-Jan Briers
046834129f
Fix ranged weapons getting stuck down.
...
Thanks ShadowCommander for figuring this one out.
2020-05-08 11:55:19 +02:00
..
CameraRecoilSystem.cs
…
CharacterInterfaceSystem.cs
…
ClientInventorySystem.cs
…
ClientNotifySystem.cs
…
CombatModeSystem.cs
Wide attacks on space, remove UseOrAttack.
2020-05-03 16:03:52 +02:00
ConstructorSystem.cs
Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value.
2019-09-17 16:10:59 -07:00
ExamineSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
IconSmoothSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
MeleeLungeSystem.cs
Shitty combat mode & animations. (
#367
)
2019-09-26 22:32:32 +02:00
MeleeWeaponSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
RangedWeaponSystem.cs
Fix ranged weapons getting stuck down.
2020-05-08 11:55:19 +02:00
SubFloorHideSystem.cs
Adds command to show wires.
2020-04-20 09:45:45 +02:00
VerbSystem.cs
Make client side verbs correctly respect visibility.
2020-05-05 11:43:41 +02:00
WindowSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00